Search found 18 matches

by Jet133
Sat Sep 30, 2017 6:44 pm
Forum: SHotN Skyrim Discussion
Topic: SHotN Basemap
Replies: 11
Views: 3212

Re: SHotN Basemap

Just a few random questions. What happened to Ivarstead? Is Nimalten just taking place of it? It seems to be in the same location. Or is the decision just not to worry about including TES V towns given the lack of Rorikstead and Shor's Stone? Also, is there a reason that the Velothi mountains don't ...
by Jet133
Sat Aug 12, 2017 10:30 pm
Forum: Off Topic
Topic: Weird message while accessing Project Tamriel forums main page
Replies: 4
Views: 6908

Re: Weird message while accessing Project Tamriel forums main page

That's interesting. I use Firefox and my antivirus notified me it blocked malicious things and it never actually showed me that message.
by Jet133
Fri May 27, 2016 11:31 pm
Forum: SHotN Lore
Topic: Falmer
Replies: 26
Views: 10023

Re: Falmer

I feel like they should have some sort of special location that is equivalent to a Mecca or a Vaes Dothrak (for any Game of Thrones fans). A one of a kind unique location/temple/village that is a permanent ruin. I'm imagining something like Mesa Verde except made of ice and glaciers instead of adobe...
by Jet133
Sat Feb 13, 2016 1:07 pm
Forum: P:C Cyrodiil Discussion
Topic: Cartography
Replies: 51
Views: 24548

Re: Cartography

Everything looks better and better with each iteration. Although, I did think "Iter Mir" sounded a bit better. Sounds more ancient and mysterious. Still cool either way. Also, I've been under the assumption that all the other minor colored squares represent the locations from Oblivion (caves, etc.)?...
by Jet133
Tue Feb 09, 2016 1:29 am
Forum: P:C General Discussion
Topic: Developer Roll-Call
Replies: 67
Views: 16384

Re: Developer Roll-Call

Not sure if this is the right place to post this, but since this has sort of turned into a revitalization topic, I figured here would be good. Under the Region Planning subsection in Mod Planning, I think it would be a good idea for whoever can to start at least one thread for general brainstorming ...
by Jet133
Fri Feb 05, 2016 11:07 pm
Forum: P:C General Discussion
Topic: Developer Roll-Call
Replies: 67
Views: 16384

Re: Developer Roll-Call

Maybe a progress post will help? Perhaps a map showing which cells of the Gold Coast exterior need to be finished? Or a comprehensive list of interiors, with those finished, unfinished, and currently in progress? Pair it with a post of what CAN be completed, such as an interior that has all the prop...
by Jet133
Fri Feb 05, 2016 12:29 am
Forum: P:C General Discussion
Topic: Developer Roll-Call
Replies: 67
Views: 16384

Re: Developer Roll-Call

I agree with berry and Lord Berandas. I see the best way of drumming up interest as sort of following the TR route and having a "Main" file (e.g. Stirk) and an unfinished "Preview" file (Gold Coast/Anvil). While the actual release of finished content like Stirk would be somewhat of a boon to activit...
by Jet133
Thu Jan 28, 2016 12:33 am
Forum: Modding Discussion
Topic: Show us what you're working on
Replies: 42
Views: 20245

Re: Show us what you're working on

You know, I had been wanting to see a map like that for my own curiosity for a while now. I had been curious about the point where the three major provinces meet up based on the shapes of the various working maps I've seen in various threads. There appears to be a fairly sizable gap where the Veloth...
by Jet133
Sun Mar 01, 2015 5:38 am
Forum: HR High Rock Discussion
Topic: Regions and Settlements of High Rock
Replies: 11
Views: 5499

Re: Regions and Settlements of High Rock

For some reason I always thought that the western coast of High Rock was called the Eltheric Coast. Of course, depending on the geography, the region can be titled something with "moor/moors" in the name as a nod to TES2. I hate the very fundamental concept of ESO, but its name for the Northpoint re...
by Jet133
Sun Mar 01, 2015 12:08 am
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 3
Views: 2463

Re: Map Discussion

On the TES2 Daggerfall map, those yellow lines correspond to political boundaries for the various kingdoms. As I understand it, the Warp in the West erased and redrew those lines into the first map that was linked to. The loss of land and life I assume was something like the erasing of the actual ci...
by Jet133
Sat Feb 28, 2015 4:56 am
Forum: HR High Rock Discussion
Topic: Architecture Planning
Replies: 22
Views: 11432

Re: Architecture Planning

I updated my first post and added Nova Orsinium and Farrun as well as putting spoiler tags on the majority of the text. I also wanted to include the generalized list of settlement tiers that I was thinking of when writing those. Its far from incomplete and totally speculative and could completely ch...
by Jet133
Fri Feb 27, 2015 7:24 am
Forum: HR High Rock Discussion
Topic: Architecture Planning
Replies: 22
Views: 11432

Re: Architecture Planning

By all means, go for it. These posts can get quite large. If you want to make any corrections or expansions while you're at it, go ahead. The way I see it, you guys are the real modders and I'm just a lurker throwing out ideas to be accepted or discarded at a whim. I'll still probably add more citie...
by Jet133
Thu Feb 26, 2015 8:34 pm
Forum: HR High Rock Discussion
Topic: Architecture Planning
Replies: 22
Views: 11432

Re: Architecture Planning

No worries. Thanks for the response. I edited my previous post and added Daggerfall and Camlorn. I had those done and never got around to posting them. I had also started on Shornhelm and Orsinium but I didn't get those done. Maybe I can finish those up soon. I never read any of the old forums so I ...
by Jet133
Sat Feb 07, 2015 7:02 pm
Forum: HR High Rock Discussion
Topic: Architecture Planning
Replies: 22
Views: 11432

Re: Architecture Planning

The High Rock 427 forums feel bare and I don't know if there is a plan for anything behind the scenes. I'm just posting this because I was looking at pictures of Wayrest from Daggerfall and it got me thinking. So here it goes. Wayrest: Role: Controls the mouth of the Bjoulsae River Region: Bjoulsae ...
by Jet133
Sat Feb 07, 2015 5:14 pm
Forum: The Reach
Topic: Detailled and stylized region design
Replies: 27
Views: 8711

Re: Detailled and stylized region design

Could just call the area around Markarth and that island "Markarth Side". Keeps it ambiguous.
by Jet133
Tue Feb 03, 2015 5:12 am
Forum: P:C Cyrodiil Discussion
Topic: Cartography
Replies: 51
Views: 24548

Re: Cartography

Thanks for all the feedback. I changed my list a bit based on the new map and information. Cleared up my confusion over Sancre Tor first of all. I figured it would be at least somewhat related to its depiction in Oblivion and the city icon threw me for a loop. You raise good points I hadn't thought ...
by Jet133
Fri Jan 30, 2015 6:55 pm
Forum: P:C Cyrodiil Discussion
Topic: Cartography
Replies: 51
Views: 24548

Re: Cartography

Hi everyone. So this is my first post for Province Cyrodiil. I have been following the forums a while and there have been various points I wanted to make but didn’t really know how to do so without just kinda… jumping into it. For that reason, I hope you don’t think I’m imposing on anything by listi...
by Jet133
Wed Jan 28, 2015 6:34 pm
Forum: SHotN General Discussion
Topic: Section Maps
Replies: 12
Views: 6787

Re: Section Maps

I have say, this looks extremely impressive. I've always loved maps. Someone at Tamriel Rebuilt created a high-res overhead picture of the entire province up to that point (even though the Deshaan and Shipal-Shin regions were nothing but brown heightmap) and I was wondering if us public forum viewer...

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