Search found 12 matches

by Outlander
Fri Oct 20, 2017 10:19 pm
Forum: Claimed
Topic: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander]
Replies: 4
Views: 175

Re: The Reach: Barrow (Sky_iRe_Lorchw04)

*fixed a few floaters*

ok now i promise to wait for you guys before posting a new update :?
by Outlander
Fri Oct 20, 2017 6:56 pm
Forum: Claimed
Topic: The Reach: Barrow (Sky_iRe_Lorchw04) [Outlander]
Replies: 4
Views: 175

Re: The Reach: Barrow (Sky_iRe_Lorchw04)

i'd like to claim this if you guys decide the barrow i built fits this claim. its almost finished, just need some feedback.

adjusted north markers to the exterior door. didn't link the ext/int doors yet though.
by Outlander
Tue Oct 17, 2017 8:35 pm
Forum: SHotN Playtesting & Error Reporting
Topic: hole in barrow mesh
Replies: 0
Views: 37

hole in barrow mesh

there is a hole in the T_Nor_DngBarrowRE_I_Entrance_04 mesh (look at picture).

the black sight blocking thing does not align with the other tiles on one side. the hole is visible ingame if your character moves into the corner of the mesh and looks up.

Image
by Outlander
Tue Oct 17, 2017 7:59 pm
Forum: Modder Showcase
Topic: Outlander's Interior Showcase
Replies: 4
Views: 207

Re: Outlander's Interior Showcase

Thank you guys for the promotion!

Feels good to be an official modder now.
by Outlander
Fri Sep 29, 2017 6:55 pm
Forum: Modder Showcase
Topic: Outlander's Interior Showcase
Replies: 4
Views: 207

Outlander's Interior Showcase

Hi guys, this is A.J. from discord. I decided to apply as an interior modder. The interior (two story 2x3) is made for an ex_hlaalu_b_16 shell. The concept was to create a Gondolier's house with no special loot for the player to find. I cleaned the file, added the north marker and adjusted the light...
by Outlander
Wed Jul 20, 2016 9:54 pm
Forum: P:C Asset Development
Topic: Modding Resources
Replies: 13
Views: 2459

Re: Modding Resources

hi, in this german mod i found some nice statues that may be useful for you. http://www.worldofelderscrolls.de/?go=dlfile&id=396" onclick="window.open(this.href);return false; the original resources are from A_Sapp & Chainy, but i couldn't find a link to that. i think they fit well in the Stirk envi...
by Outlander
Thu May 12, 2016 9:20 pm
Forum: SHotN General Discussion
Topic: Ask your questions here
Replies: 39
Views: 8334

Re: Ask your questions here

nice thank you guys!

also i cant wait to grab your next update ;)
by Outlander
Wed May 11, 2016 11:32 pm
Forum: SHotN General Discussion
Topic: Ask your questions here
Replies: 39
Views: 8334

Re: Ask your questions here

i remember seeing a worldspace map with all the regions of Project Cyrodiil, Skyrim Home Of The Nords and Tamriel Rebuilt being posted here somewhere.

could anyone repost a link to that map?
by Outlander
Sun Mar 01, 2015 4:09 pm
Forum: PO Screenshot Gallery
Topic: Previous Outreach Screenshots
Replies: 20
Views: 23620

Re: Previous Outreach Screenshots

Climate-wise that is true, i was speaking about the architecture. oriental architecture in TES lore i think is associated with Redguard culture. however i think i have to take back my criticism, because for a huge city like Senchal i think the models fit quite well and also it doesn't look all that ...
by Outlander
Sun Mar 01, 2015 3:44 pm
Forum: PO Screenshot Gallery
Topic: Previous Outreach Screenshots
Replies: 20
Views: 23620

Re: Previous Outreach Screenshots

I do think it is a good idea though to move Elsweyr away from a purely "oriental" theme, since that is already occupied by the Redguards. just because both Hammerfell and Elsweyr have desert regions doesn't mean that the architecture needs to look arabic-oriental. the indian/indonesian influenced ar...
by Outlander
Sun Feb 22, 2015 6:44 pm
Forum: PO Screenshot Gallery
Topic: Previous Outreach Screenshots
Replies: 20
Views: 23620

Re: Previous Outreach Screenshots

the temple buildings look really good. nice to see that this is going to be on the same level of quality as P:C and ShotN!
by Outlander
Thu Feb 12, 2015 2:11 pm
Forum: HR Asset Development
Topic: Terrain Objects
Replies: 4
Views: 1551

Re: Terrain Objects

So finally High Rock is getting some high rocks :D
Great work and excellent choice of texures also!

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