Search found 90 matches
- Mon Jan 07, 2019 2:51 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-94[Reviewed][griff]
- Replies: 6
- Views: 2968
Re: Gold Coast Interior Claim PC_i2-94[Unclaimed]
dont know how successful this is going be. but finished
- Mon Jan 07, 2019 2:07 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-84[Reviewed][griff]
- Replies: 7
- Views: 3530
Re: Gold Coast Interior Claim PC_i2-84[griff]
finished, im not up to date on standards and ive forgotten how to do certain things but i hope its ok.
- Mon Jan 07, 2019 1:28 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-94[Reviewed][griff]
- Replies: 6
- Views: 2968
- Wed Jan 02, 2019 7:10 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-84[Reviewed][griff]
- Replies: 7
- Views: 3530
Re: Gold Coast Interior Claim PC_i2-84[Unclaimed]
these used for storage or for livestock ? is one a house its got a chimney? is the farm for raising livestock i see cows in the picture.
Claim if still aloud.
Claim if still aloud.
- Wed Jan 02, 2019 7:05 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-82[Reviewed][Vern]
- Replies: 11
- Views: 5458
Re: Gold Coast Interior Claim PC_i2-82[Unclaimed]
what kind of farm is this, how many npcs ? more info ?
- Fri Jul 29, 2016 10:29 pm
- Forum: Modder Showcase
- Topic: Griffs exterior showcase
- Replies: 18
- Views: 19444
Re: Griffs exterior showcase
Thanks worsas, I've been trying to keep it as consistent with the surrounding areas as best I can.
- Fri Jul 29, 2016 8:06 pm
- Forum: Modder Showcase
- Topic: Griffs exterior showcase
- Replies: 18
- Views: 19444
Re: Griffs exterior showcase
Hello been along time. Just to let you all know i am still working on my showcase/ claim O8 here is a update. - 4 cells filled out with statics with minor detailing left. 2 cells 25% complete The file is probable dirty so beware! also i have been using a older version of PC_data so plants are going ...
- Wed Jul 27, 2016 8:38 pm
- Forum: L:AZ Buildings
- Topic: Griffs interior claims
- Replies: 7
- Views: 11388
Re: Griffs interior claims
This is my half finished claim if anyone wants to work from it.
- Fri Mar 18, 2016 10:54 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 174384
Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv
Take your time yeti. Carnt wait for your updated anvil
- Fri Mar 18, 2016 10:51 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Cyrodiil Creatures
- Replies: 255
- Views: 200617
Re: Cyrodiil Creatures
Yea abit of a Medusa without the snakes for hair
- Fri Mar 18, 2016 7:10 pm
- Forum: P:C Cyrodiil Discussion
- Topic: Cyrodiil Creatures
- Replies: 255
- Views: 200617
Re: Cyrodiil Creatures
Yea lose the helmet and would be great as a snakewomen.
- Fri Mar 18, 2016 7:05 pm
- Forum: Modder Showcase
- Topic: Anumaril's Interior Showcase
- Replies: 11
- Views: 13507
Re: Anumaril's Interior Showcase
Nice One.
- Tue Mar 15, 2016 10:28 pm
- Forum: Modder Showcase
- Topic: Griffs exterior showcase
- Replies: 18
- Views: 19444
Re: Griffs exterior showcase
Cheers worsas n berry for your feedback. I've managed to get a lot done since the last update. I hope to upload the next file by the end of march.
- Tue Mar 15, 2016 6:47 pm
- Forum: Modder Showcase
- Topic: Spineinside's Exterior/Interior/Mesh showcase
- Replies: 58
- Views: 48448
Re: Spineinside's Exterior/Interior/Mesh showcase
you places grass without the generator ? that's dedication. looks brill aswell
- Wed Mar 02, 2016 5:24 pm
- Forum: Completed
- Topic: Re: Gold Coast Interior Claim PC_i2-40 [Reviewing]
- Replies: 0
- Views: 5972
Re: Gold Coast Interior Claim PC_i2-40 [Reviewing]
It's good to see brina cross turning to life. Good work
- Wed Mar 02, 2016 5:20 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-42 [COMPLETED]
- Replies: 10
- Views: 12959
Re: Gold Coast Interior Claim PC_i2-42 [Moritius]
Ooo your first claim how exciting :p
- Wed Mar 02, 2016 5:17 pm
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-50 [COMPLETED]
- Replies: 3
- Views: 11443
Re: Gold Coast Interior Claim PC_i2-50 [Griff]
Sorry could you just revoke this as I haven't worked on it sine the last upload file and I don't see me working on in soon. All my modding time is focused on my exterior showcase.
- Mon Feb 29, 2016 8:46 pm
- Forum: SHotN Screenshot Gallery
- Topic: Videos & trailers
- Replies: 28
- Views: 39323
Re: Videos & trailers
Great video. Is he making more ?
- Mon Feb 22, 2016 9:26 pm
- Forum: SHotN General Discussion
- Topic: Ask your questions here
- Replies: 38
- Views: 34993
Re: Ask your questions here
We are not going to be implementing them in anyway. Theres a post on the old forums somewhere explaining why.Ted wrote:What about falmers?
Not monsters from tesV, but ancient dungeons, items, city ruins? Or they will be around Winghelm and you don't think about them now?
- Fri Feb 19, 2016 11:03 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 174384
Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv
A gambling/skooma den in the poor part of town skooma like any high end drug in really life is expensive and for people with wealth. Me on a low wage would not thing of buying cocaine i'd buy some pills (unless its a fancy night). I feel its the same for the npcs. skooma in my mind is for the upper...
- Fri Feb 19, 2016 8:43 pm
- Forum: SHotN Characters & Questing
- Topic: Quest design ideas
- Replies: 22
- Views: 25713
Re: Quest design ideas
welcome back dudespineinside wrote:Sorry guys for a long absence, there is an update above , check it please if it's more suitable to adapt to a game.
- Fri Feb 19, 2016 11:11 am
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 174384
Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv
We can easily place more apple farms, Cutting it from anvil makes sense to me. Lots of Taverns I'd have at least two along the harbour.
- Thu Feb 18, 2016 10:09 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
- Replies: 167
- Views: 174384
Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv
I feel like the whole land that sticks out with the lighthouse on the end needs to be scraped it just looks our of place and how the hell do boats get in and out of the harbour. And I'm not a fan of this whole poor district, rich district etc. It should just all merge together. Yea theres poor parts...
- Wed Feb 17, 2016 8:34 pm
- Forum: The Reach
- Topic: Region planning: "Farmlands"
- Replies: 33
- Views: 25173
Re: Region planning: "Farmlands"
roerich wrote: We should have a ropebridge between the two cliffs, across the river.
please no bridge of any kind it would look awful and ruin the whole area. let people swim or fly across.
- Sun Feb 14, 2016 9:37 pm
- Forum: Modder Showcase
- Topic: Griffs exterior showcase
- Replies: 18
- Views: 19444
Re: Griffs exterior showcase
Hi lads,
I'm uploading a very wip file of my showcase so I can get some feed back.
the file is probably dirty so beware when opening. cell -116, -50 is the most complete I think.
I would appreciate as much feedback as possible.
Thanks.
I'm uploading a very wip file of my showcase so I can get some feed back.
the file is probably dirty so beware when opening. cell -116, -50 is the most complete I think.
I would appreciate as much feedback as possible.
Thanks.
- Fri Feb 12, 2016 11:56 am
- Forum: The Reach
- Topic: City Planning: Beorinhal
- Replies: 21
- Views: 17134
Re: City Planning: Baurichal/Granite Hall
Beautiful. I have no problem with that layout.
- Sat Feb 06, 2016 6:50 pm
- Forum: P:C General Discussion
- Topic: Developer Roll-Call
- Replies: 62
- Views: 58380
Re: Developer Roll-Call
I've been working on a extiour showcase for PC O8 claim I think it's just finding the time and effect to continue. Theres still people around I'm always checking the forums even though I don't often post.
- Sat Jan 16, 2016 5:12 pm
- Forum: SHotN Asset Development
- Topic: Possible new architecture style
- Replies: 14
- Views: 14820
Re: Possible new architecture style
Great work. I can imagine how awesome the interiors would be. Could be a special building for haafinger and some smaller models for house's.
- Mon Jan 11, 2016 5:58 pm
- Forum: Completed
- Topic: Aldkarth Lowlands - House 4[Griff]
- Replies: 11
- Views: 5572
Re: Aldkarth Lowlands - House 4[Griff]
Completed, hope everything is fine.
- Fri Jan 08, 2016 2:15 pm
- Forum: Completed
- Topic: Aldkarth Lowlands - House 4[Griff]
- Replies: 11
- Views: 5572
Re: Aldkarth Lowlands - House 4[Griff]
I think the hermit should be an old Redguard, relatively unaffected by the war. Well, except for the abrasive Nord tax collectors that show up at his door once in a while. He travels to Karthwasten every few months to sell chickens and buy supplies, but otherwise keeps to himself. Just what I had i...