Search found 90 matches

by griff
Mon Jan 07, 2019 2:51 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-94[Reviewed][griff]
Replies: 6
Views: 2882

Re: Gold Coast Interior Claim PC_i2-94[Unclaimed]

dont know how successful this is going be. but finished
by griff
Mon Jan 07, 2019 2:07 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-84[Reviewed][griff]
Replies: 7
Views: 3430

Re: Gold Coast Interior Claim PC_i2-84[griff]

finished, im not up to date on standards and ive forgotten how to do certain things but i hope its ok.
by griff
Wed Jan 02, 2019 7:10 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-84[Reviewed][griff]
Replies: 7
Views: 3430

Re: Gold Coast Interior Claim PC_i2-84[Unclaimed]

these used for storage or for livestock ? is one a house its got a chimney? is the farm for raising livestock i see cows in the picture.
Claim if still aloud.
by griff
Wed Jan 02, 2019 7:05 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-82[Reviewed][Vern]
Replies: 11
Views: 5314

Re: Gold Coast Interior Claim PC_i2-82[Unclaimed]

what kind of farm is this, how many npcs ? more info ?
by griff
Fri Jul 29, 2016 10:29 pm
Forum: Modder Showcase
Topic: Griffs exterior showcase
Replies: 18
Views: 18958

Re: Griffs exterior showcase

Thanks worsas, I've been trying to keep it as consistent with the surrounding areas as best I can.
by griff
Fri Jul 29, 2016 8:06 pm
Forum: Modder Showcase
Topic: Griffs exterior showcase
Replies: 18
Views: 18958

Re: Griffs exterior showcase

Hello been along time. Just to let you all know i am still working on my showcase/ claim O8 here is a update. - 4 cells filled out with statics with minor detailing left. 2 cells 25% complete The file is probable dirty so beware! also i have been using a older version of PC_data so plants are going ...
by griff
Wed Jul 27, 2016 8:38 pm
Forum: L:AZ Buildings
Topic: Griffs interior claims
Replies: 7
Views: 11049

Re: Griffs interior claims

This is my half finished claim if anyone wants to work from it.
by griff
Fri Mar 18, 2016 10:54 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
Replies: 167
Views: 170691

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

Take your time yeti. Carnt wait for your updated anvil
by griff
Fri Mar 18, 2016 10:51 pm
Forum: P:C Cyrodiil Discussion
Topic: Cyrodiil Creatures
Replies: 255
Views: 197629

Re: Cyrodiil Creatures

Yea abit of a Medusa without the snakes for hair
by griff
Fri Mar 18, 2016 7:10 pm
Forum: P:C Cyrodiil Discussion
Topic: Cyrodiil Creatures
Replies: 255
Views: 197629

Re: Cyrodiil Creatures

Yea lose the helmet and would be great as a snakewomen.
by griff
Fri Mar 18, 2016 7:05 pm
Forum: Modder Showcase
Topic: Anumaril's Interior Showcase
Replies: 11
Views: 13162

Re: Anumaril's Interior Showcase

Nice One.
by griff
Tue Mar 15, 2016 10:28 pm
Forum: Modder Showcase
Topic: Griffs exterior showcase
Replies: 18
Views: 18958

Re: Griffs exterior showcase

Cheers worsas n berry for your feedback. I've managed to get a lot done since the last update. I hope to upload the next file by the end of march.
by griff
Tue Mar 15, 2016 6:47 pm
Forum: Modder Showcase
Topic: Spineinside's Exterior/Interior/Mesh showcase
Replies: 58
Views: 47556

Re: Spineinside's Exterior/Interior/Mesh showcase

you places grass without the generator ? that's dedication. looks brill aswell
by griff
Wed Mar 02, 2016 5:24 pm
Forum: Completed
Topic: Re: Gold Coast Interior Claim PC_i2-40 [Reviewing]
Replies: 0
Views: 5880

Re: Gold Coast Interior Claim PC_i2-40 [Reviewing]

It's good to see brina cross turning to life. Good work
by griff
Wed Mar 02, 2016 5:20 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-42 [COMPLETED]
Replies: 10
Views: 12791

Re: Gold Coast Interior Claim PC_i2-42 [Moritius]

Ooo your first claim how exciting :p
by griff
Wed Mar 02, 2016 5:17 pm
Forum: Completed
Topic: Gold Coast Interior Claim PC_i2-50 [COMPLETED]
Replies: 3
Views: 11312

Re: Gold Coast Interior Claim PC_i2-50 [Griff]

Sorry could you just revoke this as I haven't worked on it sine the last upload file and I don't see me working on in soon. All my modding time is focused on my exterior showcase.
by griff
Mon Feb 29, 2016 8:46 pm
Forum: SHotN Screenshot Gallery
Topic: Videos & trailers
Replies: 28
Views: 38689

Re: Videos & trailers

Great video. Is he making more ?
by griff
Mon Feb 22, 2016 9:26 pm
Forum: SHotN General Discussion
Topic: Ask your questions here
Replies: 38
Views: 33438

Re: Ask your questions here

Ted wrote:What about falmers?
Not monsters from tesV, but ancient dungeons, items, city ruins? Or they will be around Winghelm and you don't think about them now?
We are not going to be implementing them in anyway. Theres a post on the old forums somewhere explaining why.
by griff
Fri Feb 19, 2016 11:03 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
Replies: 167
Views: 170691

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

A gambling/skooma den in the poor part of town skooma like any high end drug in really life is expensive and for people with wealth. Me on a low wage would not thing of buying cocaine i'd buy some pills (unless its a fancy night). I feel its the same for the npcs. skooma in my mind is for the upper...
by griff
Fri Feb 19, 2016 8:43 pm
Forum: SHotN Characters & Questing
Topic: Quest design ideas
Replies: 22
Views: 25113

Re: Quest design ideas

spineinside wrote:Sorry guys for a long absence, there is an update above , check it please if it's more suitable to adapt to a game.
welcome back dude
by griff
Fri Feb 19, 2016 11:11 am
Forum: Completed
Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
Replies: 167
Views: 170691

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

We can easily place more apple farms, Cutting it from anvil makes sense to me. Lots of Taverns I'd have at least two along the harbour.
by griff
Thu Feb 18, 2016 10:09 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_01 [chef] [Anvil]
Replies: 167
Views: 170691

Re: Gold Coast Exterior: Q6-7 + P6-7 + O6-7 [Praedator] [Anv

I feel like the whole land that sticks out with the lighthouse on the end needs to be scraped it just looks our of place and how the hell do boats get in and out of the harbour. And I'm not a fan of this whole poor district, rich district etc. It should just all merge together. Yea theres poor parts...
by griff
Wed Feb 17, 2016 8:34 pm
Forum: The Reach
Topic: Region planning: "Farmlands"
Replies: 33
Views: 24481

Re: Region planning: "Farmlands"

roerich wrote: We should have a ropebridge between the two cliffs, across the river.

please no bridge of any kind it would look awful and ruin the whole area. let people swim or fly across.
by griff
Sun Feb 14, 2016 9:37 pm
Forum: Modder Showcase
Topic: Griffs exterior showcase
Replies: 18
Views: 18958

Re: Griffs exterior showcase

Hi lads,
I'm uploading a very wip file of my showcase so I can get some feed back.
the file is probably dirty so beware when opening. cell -116, -50 is the most complete I think.
I would appreciate as much feedback as possible.
Thanks.
by griff
Fri Feb 12, 2016 11:56 am
Forum: The Reach
Topic: City Planning: Beorinhal
Replies: 21
Views: 16649

Re: City Planning: Baurichal/Granite Hall

Beautiful. I have no problem with that layout.
by griff
Sat Feb 06, 2016 6:50 pm
Forum: P:C General Discussion
Topic: Developer Roll-Call
Replies: 62
Views: 57079

Re: Developer Roll-Call

I've been working on a extiour showcase for PC O8 claim I think it's just finding the time and effect to continue. Theres still people around I'm always checking the forums even though I don't often post.
by griff
Sat Jan 16, 2016 5:12 pm
Forum: SHotN Asset Development
Topic: Possible new architecture style
Replies: 14
Views: 14412

Re: Possible new architecture style

Great work. I can imagine how awesome the interiors would be. Could be a special building for haafinger and some smaller models for house's.
by griff
Mon Jan 11, 2016 5:58 pm
Forum: Completed
Topic: Aldkarth Lowlands - House 4[Griff]
Replies: 11
Views: 5373

Re: Aldkarth Lowlands - House 4[Griff]

Completed, hope everything is fine.
by griff
Fri Jan 08, 2016 2:15 pm
Forum: Completed
Topic: Aldkarth Lowlands - House 4[Griff]
Replies: 11
Views: 5373

Re: Aldkarth Lowlands - House 4[Griff]

I think the hermit should be an old Redguard, relatively unaffected by the war. Well, except for the abrasive Nord tax collectors that show up at his door once in a while. He travels to Karthwasten every few months to sell chickens and buy supplies, but otherwise keeps to himself. Just what I had i...

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