Search found 155 matches

by Melchior Dahrk
Tue Aug 29, 2017 3:36 pm
Forum: L:AZ General Discussion
Topic: Team Members & Key Contributors
Replies: 0
Views: 582

Team Members & Key Contributors

I want to recognize some of the key contributors so far on this project. Some of whom I have not heard from in some time, but I greatly appreciate their efforts in bringing Lyithdonea closer to final release. Team Members TheDrunkenMudcrab - Quest Developer | TDM recently requested to join the Lyith...
by Melchior Dahrk
Tue Aug 29, 2017 12:41 pm
Forum: L:AZ Announcements
Topic: ALPHA 0.1.4 Released!
Replies: 0
Views: 266

ALPHA 0.1.4 Released!

Version 0.1.4 of the Lyithdonea alpha was released on the Nexus recently. DOWNLOAD (Nexus) Here is the changelog to date: Version 0.1.4 Completed first 2 quests in main quest - talk to an NPC on Azura's Coast (such as in Sadrith mora or Tel Branora) Removed hundreds of objects from Azura City to imp...
by Melchior Dahrk
Tue Jun 20, 2017 7:31 pm
Forum: SHotN General Discussion
Topic: Will there be Joughats in S:HotN?
Replies: 4
Views: 1020

Re: Will there be Joughats in S:HotN?

S:HotN lore is that the Raki came from Pyandonea? Hmm, I'll have to keep that in mind for Lyithdonea. Which has a lot of ties and hints at ties to the Maormer.
by Melchior Dahrk
Wed Jan 18, 2017 2:47 am
Forum: L:AZ Dungeons
Topic: Lyithdonea, Tombs
Replies: 0
Views: 822

Lyithdonea, Tombs

Tombs Status: UNCLAIMED Status: CLAIMED Status: COMPLETE T-01 Status: COMPLETE (Moritius) Description: Lyithdonea, Bandremmil Ancestral Tomb T-02 Status: CLAIMED (Melchior) Description: Lyithdonea, Daruum Ancestral Tomb T-03 Status: UNCLAIMED Description: Lyithdonea, Llavayn Ancestral Tomb. This is...
by Melchior Dahrk
Mon Jan 02, 2017 6:07 am
Forum: SHotN Lore
Topic: Orichalcum
Replies: 14
Views: 1559

Re: Orichalcum

Agree 100% on Reizeron on this. Finding Orichalcum in TESV and learning it was used to make Orcish armor where I could only assume they just linked it phonetically given that before it was only tied to Yokuda, was the first major disappointment I had with the game. Felt so shallow.
by Melchior Dahrk
Mon Sep 26, 2016 2:12 am
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

You seriously make the best interiors. Awesome use of the resources I've added. I'm going to make 1 or 2 alternate versions of that planter to be used. I also want to make a couple more quartz set pieces.
by Melchior Dahrk
Thu Sep 22, 2016 6:24 pm
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

Merged in. Thanks!
by Melchior Dahrk
Wed Sep 21, 2016 3:53 pm
Forum: L:AZ Buildings
Topic: Azura City, Manor District
Replies: 0
Views: 786

Azura City, Manor District

Manor District Claim Map Status: UNCLAIMED Status: CLAIMED Status: COMPLETE General Note: The Manor District has running water (water tower has water pumped up through the water-powered mill. Homes can have baths, faucets for water basins, and possibly toilets. New assets will be required for this....
by Melchior Dahrk
Wed Sep 21, 2016 2:37 pm
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

Looks great, Istreddify. Thank you for all of your additional help on the interiors!

And as we discussed, I'll try and get the manor district claims up so that there can be some rich furnishings rather than all poor stuff to work with in the claims.
by Melchior Dahrk
Tue Sep 20, 2016 4:13 pm
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

Looks awesome, Istreddify! Thanks!
by Melchior Dahrk
Sun Sep 18, 2016 4:25 am
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

Merged in; thanks, Istreddify!
by Melchior Dahrk
Fri Sep 16, 2016 4:10 pm
Forum: L:AZ Buildings
Topic: Azura City, Poor Town
Replies: 0
Views: 948

Azura City, Poor Town

Poor Town Claim Map Status: UNCLAIMED Status: CLAIMED Status: COMPLETE PT-01 Status: COMPLETE (Istreddify) IMAGE Description: Outfitter. Maps, equipment, tools, armor, weapons. All low quality. PT-02 Status: UNCLAIMED IMAGE Description: Bathhouse (water flows through it and drains out the south sid...
by Melchior Dahrk
Fri Sep 16, 2016 1:40 am
Forum: L:AZ Buildings
Topic: Istreddified claims
Replies: 16
Views: 7283

Re: Istreddified claims

They look great, Istreddify! I've got them merged into the next version!
by Melchior Dahrk
Thu Sep 15, 2016 12:44 pm
Forum: L:AZ Buildings
Topic: Arrianas Claims!
Replies: 40
Views: 5501

Re: Arrianas Claims!

No need to revoke; I still have lots of other interiors to get to. And I can relate to your RL intrusion! I just got back to modding about 2 months ago. Before that I had been completely incommunicado for 3 months or so. But now I am trying to dedicate myself to working on Lyithdonea with what littl...
by Melchior Dahrk
Wed Sep 14, 2016 3:17 pm
Forum: Cross-Project Coordination
Topic: PT_Data - credits
Replies: 6
Views: 1750

Re: PT_Data - credits

Quorn is your man on the newtscale. And no worries, I'm impressed your list is as short as it is. Have you seen my credits list for Lyithdonea?? Lol.
by Melchior Dahrk
Wed Sep 14, 2016 1:25 am
Forum: Modding Discussion
Topic: Wasabi request
Replies: 4
Views: 1185

Re: Wasabi request

Yeah, I remember trying to look up tibrols a couple of years ago after seeing them mentioned I think in the sermons and then I think in the Loveletter ("...tibrols on their backs...") but never really being clear on what they were. You're right about wasabi though. Pretty cool. Though for some reaso...
by Melchior Dahrk
Tue Sep 13, 2016 9:49 pm
Forum: L:AZ Buildings
Topic: Arrianas Claims!
Replies: 40
Views: 5501

Re: Arrianas Claims!

Hey, arrianas! Just wanted to check and see if you still thought you'd have time to get to these interiors. No rush, I just want to keep straight what's being worked on and what is not.

Thanks!
-MD
by Melchior Dahrk
Tue Sep 13, 2016 9:45 pm
Forum: Modding Discussion
Topic: Wasabi request
Replies: 4
Views: 1185

Wasabi request

I'm not sure where to post this - so feel free to move this thread. Based on where I have personally positioned Cathnoquey, it's pretty much right by Lyithdonea ; there would be definite interactions. Heck, Lyithdonea might even have wasabi tibrols (wtf is a tibrol?) growing there. In the future, I'...
by Melchior Dahrk
Tue Sep 13, 2016 9:18 pm
Forum: Modding Discussion
Topic: Extended Sheathing
Replies: 7
Views: 1820

Re: Extended Sheathing

Yeah, the mod isn't dead. It's just been put on the back burner. Plus us people who were making him models kinda fizzled out ourselves. :D
by Melchior Dahrk
Tue Sep 13, 2016 9:16 pm
Forum: Cross-Project Coordination
Topic: PT_Data - credits
Replies: 6
Views: 1750

Re: PT_Data - credits

Melchior Dahrk - Imperial Sewer Grates

I think I saw those in a picture anyway. And Saint_Jiub had asked me to use some of my hourglasses if those ever got added.

This is really cool to see released guys!
by Melchior Dahrk
Wed Aug 10, 2016 3:10 am
Forum: L:AZ Asset Development
Topic: [Model/concept] Jellyglowfish lamp
Replies: 7
Views: 2153

Re: [Model/concept] Jellyglowfish lamp

Without your inspiration, I never would have made it! And without your concept, it would have turned out very differently. Thank you very much. I really like how it enhances the atmosphere of the place. It was definitely worth the effort.
by Melchior Dahrk
Tue Aug 09, 2016 5:13 pm
Forum: L:AZ Asset Development
Topic: [Model/concept] Jellyglowfish lamp
Replies: 7
Views: 2153

Re: [Model/concept] Jellyglowfish lamp

Good news! I was able to fix the animation issue! All but one of the eyeballs were set to clamp rather than cycle the animation. So I made a few tweaks and finished up the jellyfish light.

https://youtu.be/3KKxM9MPnhY" onclick="window.open(this.href);return false;

bonus nighttime pic
by Melchior Dahrk
Tue Aug 09, 2016 4:08 pm
Forum: L:AZ Asset Development
Topic: [Model/concept] Jellyglowfish lamp
Replies: 7
Views: 2153

Re: [Model/concept] Jellyglowfish lamp

Dang, I found an issue with qarl's animation on that eyeball jar. Only 1 of the eyes actually properly animates in game... I'm going to see if I can take the one that works and copy it or something.
by Melchior Dahrk
Mon Aug 08, 2016 1:37 pm
Forum: L:AZ Asset Development
Topic: [Model/concept] Jellyglowfish lamp
Replies: 7
Views: 2153

Re: [Model/concept] Jellyglowfish lamp

Yeah, took me a second to think of where you got the animation from. :D And I am going to add a glow around the light as you suggest. HedgeHog has a really good one that utilizes mipmaps that I've used in a couple of my other lanterns. My test in game makes the lanterns a pinkish-red (I guess a cora...
by Melchior Dahrk
Sun Aug 07, 2016 1:27 am
Forum: L:AZ Asset Development
Topic: [Model/concept] Jellyglowfish lamp
Replies: 7
Views: 2153

Re: [Model/concept] Jellyglowfish lamp

I like this idea, berry! And it does fit really well with the Ouag Tong. I tested it out in game and it looks like there are some issues with the alpha-ed meshes not playing nicely with each other. I'm going to try playing with a NiZBufferProperty and see if I can get it to display properly.
by Melchior Dahrk
Tue Aug 02, 2016 5:51 pm
Forum: P:C Cyrodiil Discussion
Topic: Cyrodiil Creatures
Replies: 259
Views: 44095

Re: Cyrodiil Creatures

I know you stopped talking about it but I was critiquing those fish names.

Stridfish is good
Fel-Fish is pretty horrendous IMO. Why not something like "Spearmouth", "Lancet", "Tapered Buccfish"
by Melchior Dahrk
Mon Aug 01, 2016 7:37 pm
Forum: L:AZ Master Planning
Topic: Interiors Road Map
Replies: 1
Views: 1055

Re: Interiors Road Map

~191 left to complete!

I am the turtle and Lyithdonea is my race - and my claimants are the people I hand the baton to and get water bottles from now and then (I think my analogy is weakening here).
by Melchior Dahrk
Thu Jul 28, 2016 1:54 am
Forum: L:AZ Buildings
Topic: Griffs interior claims
Replies: 7
Views: 3642

Re: Griffs interior claims

Griff, the interior looked fine to me! I just added a few Lyithdonea-specific items to spice it up a little and put the owner into the Golem's Foot cornerclub. Thanks again. :)
by Melchior Dahrk
Thu Jul 28, 2016 1:24 am
Forum: L:AZ Buildings
Topic: Arrianas Claims!
Replies: 40
Views: 5501

Re: Arrianas Claims!

Oh, something of note about this claim (Re-01). It has a door in the back onto the balcony.
by Melchior Dahrk
Wed Jul 27, 2016 10:47 pm
Forum: L:AZ Buildings
Topic: Griffs interior claims
Replies: 7
Views: 3642

Re: Griffs interior claims

Downloaded, thanks for sending it over, griff!

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