Search found 419 matches

by Luxray
Fri May 28, 2021 11:15 pm
Forum: Modder Showcase
Topic: brownanole's interior showcase
Replies: 5
Views: 442

Re: brownanole's interior showcase

My CS has trouble loading your file; it claims it is not a valid file.
by Luxray
Fri May 28, 2021 10:45 pm
Forum: SHotN Character's & Questing
Topic: Markarth Mages Guild Questline
Replies: 1
Views: 227

Re: Markarth Mages Guild Questline

Prefaced by this is just my opinion. I'm going to say right away I don't understand how the guild chief manages to be a recluse, I don't think it makes sense personally. It'll be interesting to see a comparison between a guild mage chief and a traditional nord Clever-man, should be played up. quest ...
by Luxray
Fri May 21, 2021 8:10 pm
Forum: Completed
Topic: Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior][Reviewed]
Replies: 11
Views: 6202

Re: Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior]

Name: Sky_iRe_Mk11 Clean: Yes Lighting: Good Northmarker: Yes Fits exterior: Yes Pathgrid: Yes Illegal to Sleep Here: Yes - Replaced deprecated T_IngFood_MeatBoar_01 with T_IngFood_MeatBoar_02 (x7) - moved T_Nor_SetMarkarth_I_Story_01b to line up wood grain - added some T_Nor_SetMarkarth_I_Plank_02 ...
by Luxray
Fri May 21, 2021 4:30 pm
Forum: Claimed
Topic: Beorinhal: Healers House (Sky_iRe_BE04) [Luxray]
Replies: 1
Views: 258

Re: Beorinhal: Healers House (Sky_iRe_BE04) [Unclaimed]

Claiming, this sounds fun.
by Luxray
Fri May 21, 2021 2:34 pm
Forum: Completed
Topic: Markarth: Breton Mage (Sky_iRe_Mk23)[Tristior][Reviewed]
Replies: 9
Views: 5501

Re: Markarth: Breton Mage (Sky_iRe_Mk23)[Tristior]

Name: Sky_iRe_Mk23 Clean: Yes Lighting: Good, changed fog to non-0 Northmarker: Yes (INSIDE the shell like an absolute anarchist, please avoid that) Fits exterior: Yes Pathgrid: Yes Illegal to Sleep Here: Yes - misc_com_basket_01 not resting properly - T_Com_Ep_Shoes_01 needed another F - T_Nor_Cera...
by Luxray
Thu May 20, 2021 11:08 pm
Forum: Reviewing
Topic: Beorinhal: Warriors Home (Sky_iRe_BE03) [christixn]
Replies: 4
Views: 400

Re: Beorinhal: Warriors Home (Sky_iRe_BE03) [christixn]

Name: Sky_iRe_Be03 Clean: Yes Lighting: Good Northmarker: Yes Fits exterior: Yes Pathgrid: Yes Illegal to Sleep Here: Yes - T_Nor_Set_Door_02 not properly in doorframe - T_Com_Farm_Shovel_01 not resting properly - T_Com_Farm_Scythe_01 not resting properly - T_Imp_Clothbolt_01 not resting properly - ...
by Luxray
Sun May 09, 2021 8:19 pm
Forum: Completed
Topic: Midkarth Farm House (Sky_iRe_Mid01) [Outlander][Reviewed]
Replies: 5
Views: 4712

Re: Midkarth Farm House (Sky_iRe_Mid01) [Outlander]

Name: Sky_iRe_Mid01 Clean: Yes Lighting: Good. I changed fog to non-0 Northmarker: Yes, adjusted for new exterior in -101, 18 Fits exterior: Yes Pathgrid: No, added Illegal to Sleep Here: Yes - T_Nor_WoodenPlate_03b rotated - T_Com_Farm_Shovel_01 bleeding - T_Nor_Cm_Pants_01 bleeding - T_Nor_Cm_Shir...
by Luxray
Sun May 09, 2021 7:56 pm
Forum: Completed
Topic: Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal][Reviewed]
Replies: 7
Views: 3951

Re: Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal]

Name: Sky_iRe_Mid06 Clean: Yes Lighting: Good. I changed fog to non-0 Northmarker: None, added one to fit the exterior in -101, 18 Fits exterior: Yes Pathgrid: No, added Illegal to Sleep Here: Yes - T_SkyCom_Var_Cr9Empty bleeding - T_SkyNor_Var_Bs1Empty bleeding - T_SkyNor_Var_Bs1Food bleeding (x2) ...
by Luxray
Sat May 08, 2021 4:34 pm
Forum: Completed
Topic: Midkarth Reachman Hut (Sky_iRe_Mid03) [Fürst Thal][Reviewed]
Replies: 6
Views: 3446

Re: Midkarth Reachman Hut (Sky_iRe_Mid03) [Fürst Thal]

Name: Sky_iRe_Mid03 Clean: Yes Lighting: Good. I changed fog to non-0 Northmarker: None, added one to fit the exterior in -101, 18 Fits exterior: Yes Pathgrid: No, added Illegal to Sleep Here: Yes - T_Nor_WoodenBowl_01a sunk a little too much - sunk T_Nor_Furs_01 - T_SkyNor_Var_Bs2Ing bleeding -T_Sk...
by Luxray
Sat May 08, 2021 1:19 pm
Forum: Completed
Topic: Midkarth Windmill (Sky_iRe_Mid09) [Vern][Reviewed]
Replies: 5
Views: 3568

Re: Midkarth Windmill (Sky_iRe_Mid09) [Vern]

Name: Sky_iRe_Mid07 Clean: Yes Lighting: Good. I left the white fog, I presume it is supposed to be floury Northmarker: None, added. Fits exterior: Yes Pathgrid: Yes Illegal to Sleep Here: Yes - T_Nor_WoodenPot_01a not resting properly - moved misc_com_bottle_12 from behind the web static so it coul...
by Luxray
Fri May 07, 2021 8:16 pm
Forum: Completed
Topic: Midkarth Reachman Hut (Sky_iRe_Mid07) [Vern][Reviewed]
Replies: 5
Views: 3426

Re: Midkarth Reachman Hut (Sky_iRe_Mid07) [Vern]

Name: Sky_iRe_Mid07 Clean: Yes Lighting: Fine, changed fog to non-0 Northmarker: not correct, reoriented. Fits exterior: Yes Pathgrid: No, added Illegal to Sleep Here: No, added. - T_Rea_Furn_RugWormmouth_01 floating - T_Com_Furn_PeltGoat_01 not resting properly x2 - T_Rea_Drink_LiquorAeli_01 bleedi...
by Luxray
Fri May 07, 2021 7:46 pm
Forum: Reviewing
Topic: Midkarth Reachman Hut (Sky_iRe_Mid10) [Dillonn241][Reviewed]
Replies: 6
Views: 3572

Re: Midkarth Reachman Hut (Sky_iRe_Mid10) [Dillonn241]

Name: Sky_iRe_Mid10 Clean: Yes Lighting: Fine, changed fog to non-0 Northmarker: correct Fits exterior: Yes Pathgrid: No, added Illegal to Sleep Here: No, added. - adjusted T_Rea_Set_Door_02 to fit - T_Nor_Var_BasketLid_01 was bleeding - T_IngFood_MeatChicken_01 not resting properly - T_SkyCom_Var_S...
by Luxray
Mon Jan 20, 2020 1:10 am
Forum: Completed
Topic: DSW Mages Guild [Tristior]
Replies: 7
Views: 2210

Re: DSW Mages Guild [Unclaimed]

Claimed.

As best I can, that is!
by Luxray
Sun Jan 19, 2020 2:44 am
Forum: Completed
Topic: Nargozh Camp NPCs [Luxray]
Replies: 9
Views: 4401

Re: Nargozh Camp NPCs [Luxray]

Hey all,

Updated with this claim and the Nargozh - Maraiger quest in the same file.

Think I solved most of the issues, would benefit from another check to see (I'm very fallible).

Works off an old TD and Sky_Main!
by Luxray
Sun Jul 28, 2019 3:42 pm
Forum: Reviewing
Topic: Reach Cave (Sky_iRe21_Cave_4) [mojo187]
Replies: 5
Views: 3207

Re: Reach Cave (Sky_iRe21_Cave_4) [mojo187]

man, that skeleton of the cow-human hybrid is really creepy.
by Luxray
Sun Jul 28, 2019 3:28 pm
Forum: Modder Showcase
Topic: Miamian's Quest Showcase
Replies: 7
Views: 5006

Re: Miamian's Quest Showcase

As I said on discord, pending the final nod from the head of quests around here, I'm confident to recommend you for promotion for questing.
by Luxray
Sun Jul 28, 2019 3:05 pm
Forum: Completed
Topic: Nargozh Camp Quest: The Alovach and the Nargozh [Luxray]
Replies: 8
Views: 4168

Re: Nargozh Camp Quest: The Alovach and the Nargozh [Luxray]

Now that I found out I was being a dolt by not loading Sky_main, I fixed a load of bugs! The quest should now work in all respects, only outstanding bug is that Bedli refuses to stop following you once you reach Mairager, Communal Hut few remaining bits to do include alter NPC outfits, pathgrid, pla...
by Luxray
Sat Jul 27, 2019 2:03 am
Forum: Completed
Topic: Nargozh Camp Quest: The Alovach and the Nargozh [Luxray]
Replies: 8
Views: 4168

Re: Nargozh Camp Quest: The Alovach and the Nargozh [Luxray]

WIP of the quest and the NPC claim.
sky_lux_nargozhcamp.ESP
(63.81 KiB) Downloaded 113 times
by Luxray
Sat Jul 27, 2019 1:46 am
Forum: Completed
Topic: Dragonstar: Bounties [Tristior]
Replies: 8
Views: 8709

Re: Dragonstar: Bounties [Tristior]

topic "Cegoraec": Anturiel -> Angturiel
topic "Lovi the Gut": "smoothe" -> -e
Veros doesn't have a "suggest a bounty" entry for B05
by Luxray
Sat Jul 27, 2019 1:43 am
Forum: Modder Showcase
Topic: Miamian's Quest Showcase
Replies: 7
Views: 5006

Re: Miamian's Quest Showcase

I think in the future, you can upload .ESP files directly to our forum.

I'll certainly take another look now you've made some updates.
by Luxray
Wed Jul 17, 2019 12:02 pm
Forum: Modder Showcase
Topic: Miamian's Quest Showcase
Replies: 7
Views: 5006

Re: Miamian's Quest Showcase

Hey Miamian, I've taken a look at your quest file. Congratulations on making the jump into questing! For the most part, your dialog is pretty good, implemented well into the CS and all seems properly filtered for all stages of the quest. Having Milie discern you for the initial quest hook using a cl...
by Luxray
Tue Jul 16, 2019 1:25 am
Forum: Modder Showcase
Topic: Miamian's Quest Showcase
Replies: 7
Views: 5006

Re: Miamian's Quest Showcase

Hey Miamian,

Nice to welcome you to the project!

Feel free to stop by the Project Tamriel discord: https://discord.gg/kqvPv6y
It will help getting to know you, feedback, and the like!

I'll take a look at this in the next day or so in the absence of someone else!
by Luxray
Mon Jul 01, 2019 12:09 am
Forum: Completed
Topic: Nargozh Camp Quest: The Alovach and the Nargozh [Luxray]
Replies: 8
Views: 4168

Re: Nargozh Camp Quest: Reachman Thieves [Locked]

I'd like to work on this as part of the Nargozh claim now that Mairager got finished (and I quit being lazy) Here's my proposed journal Sky_qRe_NAR02_Alovach 0 | The Alovach and the Nargozh 10 | An Orc at the Nargozh Camp in the Druadach Highlands suggested I speak with their chieftain regarding a d...
by Luxray
Sat Jun 22, 2019 9:02 pm
Forum: Hammerfell Discussion
Topic: Recruiting 3D modelers and texturers for an Hammerfell project in TES IV Oblivion
Replies: 2
Views: 3598

Re: Recruiting 3D modelers and texturers for an Hammerfell project in TES IV Oblivion

Hey Tomius, I don't know if you're aware, but this project shares a fair chunk with TR, Lady N and their associated efforts from the past. Not directly, that is, but the shared history and ethos is pretty similar. It's a little funny that you would come to us in search of additional manpower; readin...
by Luxray
Sat Apr 27, 2019 7:42 pm
Forum: Modder Showcase
Topic: GodizigelWinter Showase
Replies: 2
Views: 3831

Re: GodizigelWinter Showase

PT permissions granted. Ping one of the admins in Discord to get your glowy PT orange.
Welcome! 8-)
by Luxray
Tue Apr 23, 2019 2:55 pm
Forum: Modder Showcase
Topic: Pootsy's Interior Showcase
Replies: 4
Views: 4467

Re: Pootsy's Interior Showcase

And.. there's your permissions. :)
by Luxray
Tue Apr 23, 2019 2:50 pm
Forum: Modder Showcase
Topic: Pootsy's Interior Showcase
Replies: 4
Views: 4467

Re: Pootsy's Interior Showcase

Most of the interior objects now all nicely rotated, sacks resting nicely, sunk well, etc...

A few things you need to 'F' again to make sure they are properly resting, but it wasn't egregious.

Recommended for promotion for Interiors
by Luxray
Fri Apr 19, 2019 12:09 pm
Forum: Modder Showcase
Topic: Pootsy's Interior Showcase
Replies: 4
Views: 4467

Re: Pootsy's Interior Showcase

Hey Pootsy, welcome! Always really nice to see someone posting a showcase. I've given your file a quick look over so here's the review. PC_interior_showcase Lighting: set Illegal to sleep: yes Northmarker: yes Gridsnap: yes Clean: yes misc_com_broom_01 floating com_sack_01_rnd_ingr_5 rests a bit awk...
by Luxray
Tue Apr 16, 2019 12:03 pm
Forum: Completed
Topic: Nargozh Camp NPCs [Luxray]
Replies: 9
Views: 4401

Re: Nargozh Camp NPCs [Unclaimed]

I'll claim this one, please.

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