Search found 1483 matches

by roerich
Sat May 18, 2019 3:24 pm
Forum: Unclaimed
Topic: Bosmer Trading Goods [unclaimed]
Replies: 0
Views: 25

Bosmer Trading Goods [unclaimed]

Bosmer Trading Goods: A set of ingredients, weapons and misc items exported from Valenwood and sold on markets bordering Valenwood. Could also be used to give native Bosmer interiors in the Anvil and Skingrad ghettoes more character. The First Pocket Guide to the Empire gives us the following inspi...
by roerich
Fri May 17, 2019 12:50 pm
Forum: Unclaimed
Topic: Bosmer Wildmeat [unclaimed]
Replies: 0
Views: 42

Bosmer Wildmeat [unclaimed]

Wildmeat: A Bosmer food product inspired by real life bushmeat, which is "meat from non-domesticated mammals, reptiles, amphibians and birds hunted for food in tropical forests" . Very popular among the Bosmer underclass in Skingrad, Anvil etc. and sold on market sites near the Valenwood border. Th...
by roerich
Thu May 16, 2019 8:07 pm
Forum: Unclaimed
Topic: Skyrim crops (T_SkyFlora) [unclaimed]
Replies: 0
Views: 28

Skyrim crops (T_SkyFlora) [unclaimed]

We could use some more flora for the colder regions, and the valleys of central Skyrim. I would like a plant based on turnips, but it shouldn't just be common turnips. It should have some Tamriel flavour. The same goes for kale. It's a good base for a hardy winter crop. A mustard could be usable too...
by roerich
Fri May 10, 2019 7:01 am
Forum: Completed
Topic: Gold Coast Exterior: GC_03 [chef] [Thresvy] [Reviewed]
Replies: 33
Views: 6850

Re: Gold Coast Exterior: GC_03 [chef] [Thresvy] [Reviewed]

Oof.

Moving to finished.
by roerich
Fri May 10, 2019 6:54 am
Forum: Claimed
Topic: Gold Coast Exterior: GC_00 [Kaiel]
Replies: 13
Views: 3090

Re: Gold Coast Exterior: GC_00 [roerich]

Dropping. Changelog: - -113, -49: Added a Legion road maintenance operation - In the whole area southeast of BC, I moved a lot of trees around to create a more varied cover. There's a little grove around the bandit camp in -114, -49 and barren areas elsewhere. Also placed a few more rocks, and chang...
by roerich
Sat May 04, 2019 3:08 pm
Forum: Claimed
Topic: Gold Coast Exterior: GC_00 [Kaiel]
Replies: 13
Views: 3090

Re: Gold Coast Exterior: GC_00 [chef]

Briefly grabbing this to add a road mantaining construction scenario somewhere on the highway.
by roerich
Fri May 03, 2019 7:19 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv74[roerich]
Replies: 2
Views: 334

Re: Anvil Interior Claim PC_i2-Anv74[roerich]

Finito.

A Bosmer ship carrying goods from Arenthia. Expect to find plenty of Arenthian jerky, jagga, animal products and ores.

Note to NPC'er: PC_i2-Anv73_Karrel_Key_02 should be put in the inventory of the captain or a ship guard.
by roerich
Wed May 01, 2019 10:41 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv74[roerich]
Replies: 2
Views: 334

Re: Anvil Interior Claim PC_i2-Anv74[Unclaimed]

Can I claim this too?
by roerich
Wed May 01, 2019 9:31 am
Forum: Claimed
Topic: Anvil Interior Claim PC_i2-Anv43[roerich]
Replies: 1
Views: 1392

Re: Anvil Interior Claim PC_i2-Anv43[Unclaimed]

Can I claim this pwetty pwease?
by roerich
Wed Apr 24, 2019 9:44 am
Forum: Claimed
Topic: Gold Coast Exterior: GC_05 [roerich] [Sutch]
Replies: 14
Views: 3047

Re: Gold Coast Exterior: GC_05 [roerich] [Sutch]

Another quick update, now with Seppaki cells.
by roerich
Tue Apr 23, 2019 10:00 am
Forum: Claimed
Topic: Gold Coast Exterior: GC_05 [roerich] [Sutch]
Replies: 14
Views: 3047

Re: Gold Coast Exterior: GC_05 [roerich] [Sutch]

Update! Now without Tamriel Data Addon.

Should be clean.
by roerich
Sun Apr 21, 2019 8:22 pm
Forum: Completed
Topic: Gold Coast Exterior: GC_03 [chef] [Thresvy] [Reviewed]
Replies: 33
Views: 6850

Re: Gold Coast Exterior: GC_03 [chef] [Thresvy]

Update. Mostly clean, I hope.

Passing this on to chef.
by roerich
Sun Apr 14, 2019 9:03 am
Forum: Claimed
Topic: Nargozh Camp NPCs [Luxray]
Replies: 3
Views: 203

Re: Nargozh Camp NPCs [Unclaimed]

Minor notes and quest ideas: The player can find a few services here. The shaman sells hedge-wizardry spells and potions, the smith can do repairs and sell a little bit of Orcish gear and repair items. And yes, a few of them could offer mid-level training too. Possibly a misc quest to be found too. ...
by roerich
Mon Apr 08, 2019 3:15 pm
Forum: Unclaimed
Topic: Gilded Hills Exterior: GC_09 [Cicero]
Replies: 5
Views: 1455

Re: Gilded Hills Exterior: GC_09 [Unclaimed]

The Barsing barrow in the south of this claim has been moved to GC05, as I had a perfect spot for a barrow there.
by roerich
Mon Apr 08, 2019 3:07 pm
Forum: Claimed
Topic: Gold Coast Exterior: GC_05 [roerich] [Sutch]
Replies: 14
Views: 3047

Re: Gold Coast Exterior: GC_05 [roerich] [Sutch]

Another update. Not cleaned.

Load this with Tamriel Data addon.
by roerich
Sun Mar 24, 2019 7:51 pm
Forum: Completed
Topic: Druadach Highlands - Cavern (Sky_iRe_DH02) [Tristior] [Reviewed]
Replies: 17
Views: 5107

Re: Druadach Highlands - Cavern (Sky_iRe_DH02) [Tristior] [Reviewed]

Merged to Sky_Main as "Kulmar Cavern"

Moving to completed.
by roerich
Tue Feb 26, 2019 4:46 pm
Forum: Reviewing
Topic: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]
Replies: 6
Views: 1827

Re: Markarth: Fisherman home (Sky_iRe_Mk01) [Fürst Thal]

To merger:

- This claim has been moved to near the west gate.
- Northmarker needs adjusting
by roerich
Fri Feb 22, 2019 7:49 pm
Forum: Reviewing
Topic: Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior]
Replies: 8
Views: 1818

Re: Markarth: Imperial Tavern (Sky_iRe_Mk11) [Tristior]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Fri Feb 22, 2019 7:49 pm
Forum: Reviewing
Topic: Markarth: Redguard pawnbroker + Nord commoner home (Sky_iRe_Mk25)[Tristior]
Replies: 5
Views: 2032

Re: Markarth: Redguard pawnbroker + Nord commoner home (Sky_iRe_Mk25)[Tristior]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Fri Feb 22, 2019 7:49 pm
Forum: Reviewing
Topic: Markarth: Commoner home (Sky_iRe_Mk21) [Outlander]
Replies: 8
Views: 1978

Re: Markarth: Commoner home (Sky_iRe_Mk21) [Outlander]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Fri Feb 22, 2019 7:48 pm
Forum: Reviewing
Topic: Markarth: West gate tavern (Sky_iRe_Mk20)[Tristior]
Replies: 6
Views: 3260

Re: Markarth: West gate tavern (Sky_iRe_Mk20)[Tristior]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Fri Feb 22, 2019 7:47 pm
Forum: Reviewing
Topic: Markarth: Commoner home (Sky_iRe_Mk26)[chef]
Replies: 8
Views: 2003

Re: Markarth: Commoner home (Sky_iRe_Mk26)[chef]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Fri Feb 22, 2019 7:47 pm
Forum: Reviewing
Topic: Markarth: Hrafnir Meadhall (Sky_iRe_Mk22)[Tristior]
Replies: 6
Views: 6637

Re: Markarth: Hrafnir Meadhall (Sky_iRe_Mk22)[Tristior]

To merger:
- Exterior shell has moved
- The exterior shell has a door and a window removed in the basement.
- Northmarker needs adjusting.
by roerich
Fri Feb 22, 2019 7:46 pm
Forum: Reviewing
Topic: Markarth: Silver-Moon manor (Sky_iRe_Mk19)[Tristior]
Replies: 6
Views: 1710

Re: Markarth: Silver-Moon manor (Sky_iRe_Mk19)[Tristior]

To merger:
- Exterior shell is moved
- Northmarker needs rotating
by roerich
Tue Feb 19, 2019 5:41 am
Forum: Reviewing
Topic: Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal]
Replies: 4
Views: 389

Re: Midkarth Reachman Hut (Sky_iRe_Mid06) [Fürst Thal]

Huzzah! A hut hath been begranteth!
by roerich
Fri Feb 15, 2019 5:58 am
Forum: Reviewing
Topic: Midkarth Reachman Hut (Sky_iRe_Mid10) [Dillonn241]
Replies: 4
Views: 308

Re: Midkarth Reachman Hut (Sky_iRe_Mid10) [Dillonn241]

Low table is fine for these ints, probably the best option out of all tables.

Moving to review!
by roerich
Thu Feb 14, 2019 6:44 pm
Forum: Claimed
Topic: Midkarth Farm House (Sky_iRe_Mid02) [roerich]
Replies: 1
Views: 151

Re: Midkarth Farm House (Sky_iRe_Mid02) [unclaimed]

Claiming this.

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