Search found 34 matches

by SamirA
Fri Sep 09, 2016 11:47 pm
Forum: P:C General Discussion
Topic: Developer Roll-Call
Replies: 67
Views: 10538

Re: Developer Roll-Call

Hey guys! Just dropping a line since I noticed this thread. Real life prevents me from having time to work on this mod which was something I had hoped would never occur, but I'm glad to see so many friendly faces still chatting in 2016. I hope to be able to put in a bit of work here and there when t...
by SamirA
Sat Aug 29, 2015 7:18 pm
Forum: P:C General Discussion
Topic: News!
Replies: 9
Views: 2613

Re: News!

I honestly don't know what needs to be done to attract modders anymore, our little family is growing older and losing interest or becoming busy adults (that'd be me... :cry: ) the demand to play something like this mod is far greater than the want to make it happen these days and that is a frustrati...
by SamirA
Mon May 04, 2015 11:10 pm
Forum: P:C General Discussion
Topic: Well, hello there!
Replies: 2
Views: 1381

Re: Well, hello there!

I love it when old names pop back up! :D
by SamirA
Mon May 04, 2015 11:07 pm
Forum: P:C General Discussion
Topic: I'M MAD! (But in a Good Way)
Replies: 10
Views: 5021

Re: I'M MAD! (But in a Good Way)

I pretty much agree with everything Infragris has said to this point.
by SamirA
Mon May 04, 2015 11:06 pm
Forum: Completed
Topic: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Final]
Replies: 4
Views: 1517

Re: PC_Ex_ImpRuin_?, PC_In_ImpRuin_?[Worsas]

Nice to see those ruins finally making their way into the PC palette.
by SamirA
Sun Mar 01, 2015 3:09 pm
Forum: P:C General Discussion
Topic: Passage to Cyrodiil
Replies: 10
Views: 3613

Re: Passage to Cyrodiil

Try out some of the tutorials we have and make a showcase so we can help you learn! It is really very easy to get started and the CS is very user friendly imo. The easiest place to start is interiors and it is the most abundant type of claim for these mods as well. We will all be happy here at Proje...
by SamirA
Sun Mar 01, 2015 2:59 pm
Forum: PO Screenshot Gallery
Topic: Previous Outreach Screenshots
Replies: 20
Views: 24105

Re: Previous Outreach Screenshots

I don't think you should try to match up with TESO, bring in elements for sure, but have your own vision. People will want to see your interpretation not a clone of TESO. You guys have some talent here, let it flow!
by SamirA
Sun Mar 01, 2015 2:53 pm
Forum: HR Asset Development
Topic: Terrain Objects
Replies: 4
Views: 1628

Re: Terrain Objects

You have made some beautiful terrain assets Dave.
by SamirA
Mon Feb 16, 2015 2:42 pm
Forum: P:C General Discussion
Topic: Claims from the Old Forum
Replies: 6
Views: 3095

Claims from the Old Forum

Can someone with the proper access move all of our claim topics over? I would do so, but simply typing this is taxing. Coaching in the cold and wind has done me in.
by SamirA
Mon Feb 16, 2015 2:35 pm
Forum: PO Screenshot Gallery
Topic: Previous Outreach Screenshots
Replies: 20
Views: 24105

Re: Previous Outreach Screenshots

Really nice assets you have here.
by SamirA
Mon Feb 16, 2015 2:33 pm
Forum: P:C Cyrodiil Discussion
Topic: Cartography
Replies: 50
Views: 16226

Re: Cartography

I like these ideas and the thought that has been put into them. It will be interesting to see them with assets being used to create them.
by SamirA
Sat Feb 07, 2015 3:16 am
Forum: SHotN Skyrim Discussion
Topic: New plant containers
Replies: 13
Views: 3754

Re: New plant containers

Now that is a blst from the past right there. I had no idea any of these had been made. Awesome!
by SamirA
Wed Feb 04, 2015 12:49 am
Forum: P:C Concept Art
Topic: Saint_Jiub's Art Thread mk. II
Replies: 56
Views: 14425

Re: Saint_Jiub's Art Thread mk. II

Should have a dark and gothic feel to Skingrad for sure.
by SamirA
Tue Feb 03, 2015 2:02 am
Forum: P:C Character's & Questing
Topic: Stirk Quest Proposals
Replies: 7
Views: 2239

Re: Stirk Quest Proposals

No, it makes sense with this guy. I also don't see how it is moddy when there are ingredient fetch quests in the vanilla game.
by SamirA
Tue Feb 03, 2015 1:54 am
Forum: P:C Concept Art
Topic: Saint_Jiub's Art Thread mk. II
Replies: 56
Views: 14425

Re: Saint_Jiub's Art Thread mk. II

I like those.
by SamirA
Tue Jan 27, 2015 1:38 am
Forum: Modder Showcase
Topic: Berry's interior and exterior showcase
Replies: 32
Views: 8729

Re: Berry's interior and exterior showcase

May be some exts at PC right now, not sure. Also has anyone looked at the interior in this file?
by SamirA
Sun Jan 25, 2015 7:35 pm
Forum: P:C Asset Development
Topic: Modelling claims
Replies: 10
Views: 3142

Re: Modelling claims

If you don't have a claim system then how are things to be tracked? Perhaps in the model area it isn't necessary, but for ints and exts it is absolutely needed.
by SamirA
Sun Jan 25, 2015 4:55 pm
Forum: Completed
Topic: PC_Longfin_01-?[Final]
Replies: 8
Views: 2758

Re: PC_Longfin_01-?[Unclaimed]

I agree, should be a sleek fish though with a long fin obviously :) also not really a menacing creature. Just a cool fish that tastes good.
by SamirA
Sun Jan 25, 2015 4:52 pm
Forum: P:C Asset Development
Topic: Modelling claims
Replies: 10
Views: 3142

Re: Modelling claims

It being a claim just makes it easier to keep up with, no added pressure. I also agree that most of Jiub's stuff should be claims though we need to work out names of fauna. Those items can really be great additions, we need more unique fauna/enemies.
by SamirA
Sat Jan 24, 2015 9:54 pm
Forum: P:C Asset Development
Topic: Ald Ma' Cyrod's Cyrod
Replies: 46
Views: 15559

Re: Ald Ma' Cyrod's Cyrod

I feel like they should not live in "human" cities. There is no use of such creatures in TES so it would be weird to just add them in all of a sudden. I think these should be treated as primitive native tribes of sub-Saharan Africa and the Amazon of Brazil. Perhaps even have enough of a distinction ...
by SamirA
Sat Jan 24, 2015 9:50 pm
Forum: SHotN General Discussion
Topic: Section Maps
Replies: 12
Views: 4593

Re: Section Maps

This is fantastic stuff.
by SamirA
Sat Jan 24, 2015 3:26 pm
Forum: P:C Cyrodiil Discussion
Topic: Factions of Cyrodiil
Replies: 27
Views: 6749

Re: Factions of Cyrodiil

Well done infragris, this is essential information for telling the story we want to tell with Cyrodiil.
by SamirA
Mon Jan 19, 2015 6:23 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 111
Views: 25089

Re: Word Association Game

spinach
by SamirA
Mon Jan 19, 2015 4:29 pm
Forum: P:C Concept Art
Topic: Saint_Jiub's Art Thread mk. II
Replies: 56
Views: 14425

Re: Saint_Jiub's Art Thread mk. II

Some really good stuff in here we need to follow up on.
by SamirA
Sun Jan 18, 2015 11:53 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 111
Views: 25089

Re: Word Association Game

hooker
by SamirA
Sun Jan 18, 2015 4:21 pm
Forum: P:C Character's & Questing
Topic: Stirk Character Development
Replies: 10
Views: 3525

Re: Stirk Character Development

Yes, initially not there due to no model. Now not there because there isn't much point in creating those models. Something could always be rigged up for certain parts if need be. IE, a Captain's cabin or whatever.
by SamirA
Sun Jan 18, 2015 12:15 am
Forum: P:C General Discussion
Topic: Passage to Cyrodiil
Replies: 10
Views: 3613

Re: Passage to Cyrodiil

A ship doesn't mean we have to have an interior, but I agree a ship isn't needed.
by SamirA
Sat Jan 17, 2015 7:48 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 111
Views: 25089

Re: Word Association Game

paste
by SamirA
Sat Jan 17, 2015 6:36 pm
Forum: SHotN Asset Development
Topic: Cattle Bones
Replies: 11
Views: 4552

Re: Cattle Bones

These should be in PC data as well, great stuff.
by SamirA
Sat Jan 17, 2015 6:32 pm
Forum: P:C General Discussion
Topic: Passage to Cyrodiil
Replies: 10
Views: 3613

Re: Passage to Cyrodiil

I brought up this point in IRC, the mood was that there woudln't be too many conflicts as there are not many mods to that area around Ebonheart. Obviously the lone NPC is the safest way to avoid conflicts, but the ship would bring more immersion. I don't much care either way, the dialog could always...

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