Search found 1107 matches

by Infragris
Sat Jan 20, 2018 12:22 pm
Forum: Unclaimed
Topic: PC_O_Food/Flora Containers_01-??
Replies: 0
Views: 15

PC_O_Food/Flora Containers_01-??

A couple of additional food crops for the Imperial table. Feel free to select just one of these if you don't want to do the whole list. Plena Peppers : a kind of chili pepper, perhaps with an unusual color or pattern (stripes?) Should include both the flora container, the pepper ingredient, and mayb...
by Infragris
Sat Jan 20, 2018 12:17 pm
Forum: Unclaimed
Topic: PC_N_Spices_01_??
Replies: 0
Views: 8

PC_N_Spices_01_??

A number of common spices used in the Imperial kitchen or in alchemical applications. These are mostly import goods from Hammerfell and other provincial locations (or even from places outside of Tamriel) so they don't require flora containers to go with the ingredients. For the most part, these shou...
by Infragris
Wed Jan 10, 2018 4:48 pm
Forum: P:C Cyrodiil Discussion
Topic: Cartography
Replies: 51
Views: 18347

Re: Cartography

Map Update: map_cyrodiil_1.22.jpg Added several small mines, hamlets, houses, temples, etc. locations based on Oblivion and on concept document. Added and (re)named Imperial Legion forts and outposts. Some locations from previous maps were moved or removed in coordination with the other provinces. A...
by Infragris
Wed Jan 10, 2018 2:49 pm
Forum: Unclaimed
Topic: Quests & NPC'ing guidelines and naming conventions
Replies: 3
Views: 1057

Re: Quests & NPC'ing guidelines and naming conventions

As noted on Discord, using hyphens in ID's seems to be fine after all, the issue appears to be in some version of OpenCS or another program having difficulties compiling such scripts.
by Infragris
Wed Jan 10, 2018 1:27 pm
Forum: HR Concept Art
Topic: Saint_Jiub's High Rock Concepts
Replies: 3
Views: 408

Re: Saint_Jiub's High Rock Concepts

Man, we really need to get those armors ingame.
by Infragris
Tue Dec 19, 2017 11:11 pm
Forum: Claimed
Topic: Anvil Interior Claim PC_i2-Anv23[Leon]
Replies: 3
Views: 369

Re: Anvil Interior Claim PC_i2-Anv23[Leon]

WIP notes on related NPCs: 23. Kalcharius Apartments Olvus Kalcharius (Imperial, m, commoner) Owner of multiple apartment blocks in the poor quarter. A slumlord with a bad reputation for exploiting tenants. Also has a daughter who is present in the Abecette. Lives on the top floor. Vinicalla Kalchar...
by Infragris
Tue Dec 19, 2017 11:07 pm
Forum: Claimed
Topic: Anvil Interior Claim PC_i2-Anv11[Moritius]
Replies: 10
Views: 1397

Re: Anvil Interior Claim PC_i2-Anv11[Moritius]

Small note on the potential owner: 11. Bespoke Perfumes & Alchemicals Breathes-Deep (Argonian, m, alchemist) Famous Argonian perfumer. Supplies nobles across west Cyrodiil with exclusive perfumes, soaps, and oils - some of his clients come all the way from the Heartlands. Breathes-Deep also sells in...
by Infragris
Tue Dec 19, 2017 5:33 pm
Forum: Unclaimed
Topic: Current Interior Claims Guide
Replies: 1
Views: 465

Re: Current Interior Claims Guide

Updated OP
by Infragris
Tue Dec 19, 2017 5:27 pm
Forum: Modding Discussion
Topic: Data Usage & Permissions
Replies: 5
Views: 311

Re: Data Usage & Permissions

Not at all, these are things we should have thought of long ago.
by Infragris
Sun Dec 17, 2017 7:24 pm
Forum: Modding Discussion
Topic: Data Usage & Permissions
Replies: 5
Views: 311

Data Usage & Permissions

As this is coming up more and more often, I believe it might be a good idea to develop a set of general outlines in regards to the use of Tamriel_Data assets by third parties. In theory, Tamriel_Data has been developed both for the projects and as a general resource pack for the community. However, ...
by Infragris
Wed Dec 13, 2017 4:40 pm
Forum: P:C Asset Development
Topic: Common Plants and Ingredients
Replies: 42
Views: 5476

Re: Common Plants and Ingredients

Oh shit, I completely neglected this. I don't suppose you still have those filed, Saint_Jiub? The trees in the archive you posted appear to be the older ones. If not, maybe you can ask Melchior Dahrk about them?
by Infragris
Thu Dec 07, 2017 5:25 pm
Forum: Unclaimed
Topic: Gold Coast Exterior: GC_01 [Unclaimed]
Replies: 159
Views: 29495

Re: Gold Coast Exterior: GC_01 [Unclaimed]

Update: added windows and door to no. 35 - Harbormaster's Office, as well as some missing doors on the castle. I think that the shape of Anvil has been pretty much finalized with these last few updates. Someone should do another pass over the exterior for more details and stuff, but apart from that ...
by Infragris
Tue Dec 05, 2017 12:52 am
Forum: P:C General Discussion
Topic: Permission Requests
Replies: 9
Views: 426

Re: Permission Requests

Hmm. Tricky question. Most of those creatures have been made before my time, but if worsas has signed off on this, then I see no problem with you converting them. The Raki is a SHOTN thing, so I don't really have a say in it. Apart from those three, not a lot of our creatures have left the planning ...
by Infragris
Sat Dec 02, 2017 12:49 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv35[Reviewing]
Replies: 9
Views: 907

Re: Anvil Interior Claim PC_i2-Anv35[Iskuss1418]

Great, I'll try to get the changes into Anvil ext by tomorrow.
by Infragris
Tue Nov 21, 2017 7:20 pm
Forum: Cross-Project Coordination
Topic: Tamriel-Data
Replies: 35
Views: 5443

Re: Tamriel-Data

Fixed, thanks.
by Infragris
Mon Nov 20, 2017 3:06 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv35[Reviewing]
Replies: 9
Views: 907

Re: Anvil Interior Claim PC_i2-Anv35[Iskuss1418]

Uh, yeah, also claim granted.
by Infragris
Mon Nov 20, 2017 2:42 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv35[Reviewing]
Replies: 9
Views: 907

Re: Anvil Interior Claim PC_i2-Anv35[Unclaimed]

NPCs: Ermar Tobvarsen (Nord, m, caretaker) Harbormaster. Observes incoming traffic and arranges for harbor taxes and inspections. Troubled by recent developments in the harbor, in which he recognizes the hand of a dangerous Nibenese cult. Quest-relevant. Elios Vellus (Imperial, m, commoner) Clerk, s...
by Infragris
Sat Nov 18, 2017 12:25 pm
Forum: Unclaimed
Topic: Gold Coast Exterior: GC_01 [Unclaimed]
Replies: 159
Views: 29495

Re: Gold Coast Exterior: GC_01 [Unclaimed]

Updated list of interior designations. Bolded locations are proposed changes, or places without NPC designations or proper names. Castle Umbranox Anvil Lighthouse GARDEN DISTRICT High Temple of Dibella Praetorium Thimistrel Manor Saint Amiel's Lounge/West Navy Officer's Club Benirus Manor [Haunted] ...
by Infragris
Wed Nov 15, 2017 5:39 pm
Forum: Unclaimed
Topic: Gold Coast Exterior: GC_01 [Unclaimed]
Replies: 159
Views: 29495

Re: Gold Coast Exterior: GC_01 [Unclaimed]

Alright folks, here's the updated Anvil file. In addition to the changes listed above, I've also put some work into locations in the wilderness north of Anvil: Added the Lady Doomstone just north of the Navy port. Added a Sidri-Ashak Runestone close to where Oblivion had one, on a crossroads next to...
by Infragris
Sat Oct 28, 2017 12:35 pm
Forum: Claimed
Topic: Gold Coast Exterior: GC_00 [Infragris]
Replies: 4
Views: 1150

Re: Gold Coast Exterior: GC_00 [Infragris]

I've made a large review file for the interiors now included into this release. The intent of this is not to disparage earlier work of interior reviewers (which is very good in finding technical errors and bugs), but to align these places with our current plans and to fix lore and gameplay inconsist...
by Infragris
Sat Oct 28, 2017 12:00 pm
Forum: Unclaimed
Topic: Gold Coast Exterior: GC_01 [Unclaimed]
Replies: 159
Views: 29495

Re: Gold Coast Exterior: GC_01 [Unclaimed]

Update on the Anvil situation: given that the city is still very large and unwieldy, I would like to propose the following edits to further cut down on superfluous interiors. Basically, these places have been selected for removal if a. it does not affect he density of the city as a whole, and b. if ...
by Infragris
Fri Oct 27, 2017 12:36 pm
Forum: Claimed
Topic: PC_In_Chapel_? [Infragris]
Replies: 0
Views: 139

PC_In_Chapel_? [Infragris]

A general Imperial Temple tileset (called Chapel because that's what the existing window and altar models are designated as). This set would be used for the major temples and monasteries of the Nine Divines (excluding things like village chapels and shrines in Legion forts), but also for temples of ...
by Infragris
Fri Oct 27, 2017 12:27 pm
Forum: Claimed
Topic: PC_In_Sewer_?, PC_Ex_Sewer_?[SGMonkey]
Replies: 3
Views: 1401

Re: PC_In_Sewer_?, PC_Ex_Sewer_?[SGMonkey]

Have you had any chance to work on this?
by Infragris
Tue Oct 24, 2017 9:34 pm
Forum: P:C Literature
Topic: Tales of the Woven City [WIP]
Replies: 0
Views: 201

Tales of the Woven City [WIP]

Popular stories from Nibenese folklore and mythology, collected in an Arabian Nights -like compilation. These are some early attempts and WIP sketches, I'm still feeling out the exact tone and cadence I'd like Nibenese myths to take. The stories should be deliberately somewhat stilted and surreal, i...
by Infragris
Mon Oct 23, 2017 9:24 pm
Forum: P:C Lore
Topic: The Saintly Circles of Colovia
Replies: 2
Views: 1579

Re: The Saintly Circles of Colovia

Alright, after some deliberation on Discord, I would like to propose to propose some changes to the concept behind the Saintly Circles. First, a word of explanations: the current setup is considered inadequate because of the following reasons: It originated as a stopgap solution to ripping out the o...
by Infragris
Sun Oct 22, 2017 11:48 am
Forum: Claimed
Topic: Gold Coast Exterior: GC_00 [Infragris]
Replies: 4
Views: 1150

Re: Gold Coast Exterior: GC_00 [Infragris]

UPDATE: I've re-added the interior cells to this claim, and hooked up all the load doors. I've also given the interiors another quality pass, noticed a lot of stuff that needs to be changed in the near future. My most important qualms: There are still some deprecated/inappropriate flora containers a...
by Infragris
Mon Oct 16, 2017 6:53 pm
Forum: SHotN Lore
Topic: The Religion of the Nords
Replies: 10
Views: 1110

Re: The Religion of the Nords

I like the cultural eras a lot, it's a very good idea. The only culture for which we have such a granular historical overview is the Imperial one, which is influential, but doesn't actually relate to other cultures at all for long periods. The only thing I would add is a notion of what Nords think h...
by Infragris
Mon Oct 02, 2017 11:07 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv26[Reviewing]
Replies: 13
Views: 1488

Re: Anvil Interior Claim PC_i2-Anv26[Torlof]

As it happens, I had some notes that touched on this apt. These are WIP designations, so don't go too far into specifics if possible. 26. Gogan’s Apartments Gogan (Redguard, m, warrior): townsperson. Owner of the apartment block, lives on the top floor. Upper middle class, reasonably affluent (enoug...
by Infragris
Sun Oct 01, 2017 10:39 pm
Forum: P:C Asset Development
Topic: Modding Resources
Replies: 13
Views: 3283

Re: Modding Resources

Re-upload of Stavroguin's Ald Krieg tileset. These will likely be tweaked to serve as tileset for temples like the great temples and monasteries.
by Infragris
Sun Oct 01, 2017 12:37 am
Forum: SHotN Lore
Topic: The Religion of the Nords
Replies: 10
Views: 1110

Re: The Religion of the Nords

Small but possibly important note: someone claimed that the Nords and/or their gods survive each kalpic cycle by leaping ahead to the next one with the aid of Kyne. Not sure on what this is based, but it seems like a valid concept. Also ties in to the concept of the "leaper-demons" who do likewise. ...

Go to advanced search