Search found 190 matches
- Thu Dec 05, 2019 1:57 am
- Forum: Reviewing
- Topic: Gold Coast Interior Claim PC_i2-78[Reviewing][chef]
- Replies: 11
- Views: 4036
Re: Gold Coast Interior Claim PC_i2-78[Reviewing][chef]
Gonna give this another pass once Worsas' new furniture is merged into an addon or data 7.5
- Thu Nov 28, 2019 7:10 am
- Forum: Claimed
- Topic: Refurbishment Claim PC_i2-24: Gula Cave/Ayleid Ruin[chef]
- Replies: 2
- Views: 286
Re: Refurbishment Claim PC_i2-24: Gula Cave/Ayleid Ruin[Unclaimed]
cave + ruin shell here
- Mon Nov 25, 2019 12:51 am
- Forum: Claimed
- Topic: Refurbishment Claim PC_i2-24: Gula Cave/Ayleid Ruin[chef]
- Replies: 2
- Views: 286
- Fri Nov 15, 2019 10:00 am
- Forum: Tutorials and Guides
- Topic: Generating and fixing grass for Project Tamriel
- Replies: 0
- Views: 117
Generating and fixing grass for Project Tamriel
Useful links Morrowind Mesh Generator: https://www.nexusmods.com/morrowind/mods/23065?tab=files Scamp’s In depth mesh generator tutorial: https://www.project-tamriel.com/viewtopic.php?f=141&t=29 ESP QuickEditor: http://www.project-tamriel.com/viewtopic.php?f=67&p=14419#p14419 Splitting grass from yo...
- Fri Nov 15, 2019 9:56 am
- Forum: Completed
- Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
- Replies: 25
- Views: 8405
Re: Gold Coast Exterior: GC_06 [c0dacan0n]
also merged
- Fri Nov 15, 2019 9:55 am
- Forum: Completed
- Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
- Replies: 25
- Views: 8405
Re: Gold Coast Exterior: GC_06 [c0dacan0n]
Clean: Mostly, 1 entry for gold was missed. Border Matched: Yes General: Some excessive vertex shading in spots A lot of rough jagged terrain, wireframe and 1 radius are good to fix this Vertex shading isn't needed on grass rocks when the grass part touches grass ltex Most Stirk shrubs were sunk too...
- Mon Nov 11, 2019 3:37 am
- Forum: Completed
- Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
- Replies: 25
- Views: 8405
Re: Gold Coast Exterior: GC_06 [c0dacan0n]
Most of what I pointed out has been fixed, so I'll go ahead and recommend for promotion and review this claim like normal now.
- Sun Nov 10, 2019 11:17 pm
- Forum: Reviewing
- Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]
- Replies: 4
- Views: 356
Re: Refurbishment Claim PC_i2-16: Valsar[chef]
Putting up for review, not sure if the pit area has enough, but hopefully when enemies are added it will be fine. For some reason the key doesn't work. Will need a second pass for loot when we get some weapons.
- Sat Nov 09, 2019 9:02 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
- Replies: 25
- Views: 8405
Re: Gold Coast Exterior: GC_06 [c0dacan0n]
doing a showcase review
- Wed Nov 06, 2019 5:27 pm
- Forum: Claimed
- Topic: Colovian Highlands - Rock Cavern[Chef]
- Replies: 7
- Views: 2033
Re: Colovian Highlands - Rock Cavern[Chef]
Don't merge the spinel yet, Wolli made some edits to spinel and I will fix these containers up to look like it once those are in TR data
- Sun Nov 03, 2019 6:27 am
- Forum: Reviewing
- Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]
- Replies: 4
- Views: 356
Re: Refurbishment Claim PC_i2-16: Valsar[chef]
Got a medium sized dungeon shell here
- Fri Nov 01, 2019 3:41 am
- Forum: Claimed
- Topic: PC_i3-29: Barsing Barrow[chef]
- Replies: 1
- Views: 148
Re: PC_i3-29: Barsing Barrow[chef]
Completed shell.
- Thu Oct 31, 2019 5:54 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_10 [Design]
- Replies: 0
- Views: 291
Colovian Highlands Exterior: CH_10 [Design]
Design claim, not currently open for claiming. Area marked CH_10 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. Claim should be closely coordinated with CH_07 for the lake and river. Claim c...
- Thu Oct 31, 2019 5:51 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_07 [Design]
- Replies: 0
- Views: 194
Colovian Highlands Exterior: CH_07 [Design]
Design claim, not currently open for claiming. Area marked CH_07 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. There is the final part of the Gilded Hills transition area in this claim, coo...
- Thu Oct 31, 2019 5:43 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_06 [Design]
- Replies: 0
- Views: 171
Colovian Highlands Exterior: CH_06 [Design]
Design claim, not currently open for claiming. Area marked CH_06 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. There is a small part of the Gilded Hills transition area in this claim, coord...
- Thu Oct 31, 2019 5:40 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_09 [Design]
- Replies: 0
- Views: 170
Colovian Highlands Exterior: CH_09 [Design]
Design claim, not currently open for claiming. Area marked CH_09 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. Claim contains Ardent Order Temple, a mine, a barrow and a Reman Ruin. Conside...
- Thu Oct 31, 2019 5:36 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_08 [Hal Vincherik] [Design]
- Replies: 0
- Views: 190
Colovian Highlands Exterior: CH_08 [Hal Vincherik] [Design]
Design claim, not currently open for claiming. Area marked CH_08 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. Claim contains the town Hal Vincherik, a crypt/graveyard for the town, a barro...
- Thu Oct 31, 2019 5:31 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_05 [Design]
- Replies: 0
- Views: 166
Colovian Highlands Exterior: CH_05 [Design]
Design claim, not currently open for claiming. Area marked CH_05 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. Claim contains Hastrel Estate, Vincherik Mine, and 2 colovian barrows. Assets ...
- Thu Oct 31, 2019 5:26 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_04 [Design]
- Replies: 1
- Views: 150
Re: Colovian Highlands Exterior: CH_03 [Design]
I experimented with assets here a while ago so I will claim it when we open it.
- Thu Oct 31, 2019 5:20 am
- Forum: Unclaimed
- Topic: Colovian Highlands Exterior: CH_04 [Design]
- Replies: 1
- Views: 150
Colovian Highlands Exterior: CH_04 [Design]
Design claim, not currently open for claiming. Area marked CH_04 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 Detailed description to follow. Claim contains Aylied ruin Trumble, Hal Verovar's Crypts, and Black Hills Vine...
- Wed Oct 30, 2019 10:48 pm
- Forum: Claimed
- Topic: [Region reference] Kvetchi Pass Exterior: KP_02 [chef]
- Replies: 3
- Views: 1709
Re: [Region reference] Kvetchi Pass Exterior: KP_02 [chef]
little bit more work done
- Wed Oct 30, 2019 4:35 am
- Forum: Claimed
- Topic: Colovian Highlands Exterior: CH_03 [Phenoix12]
- Replies: 8
- Views: 852
Re: Colovian Highlands Exterior: CH_08 [Design]
In my opinion we should open and grant this
- Tue Oct 29, 2019 10:47 pm
- Forum: Reviewing
- Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]
- Replies: 4
- Views: 356
- Sun Oct 27, 2019 7:50 pm
- Forum: Claimed
- Topic: Colovian Highlands Exterior: CH_03 [Phenoix12]
- Replies: 8
- Views: 852
Colovian Highlands Exterior: CH_03 [Phenoix12]
Claim marked CH_03 on this map: https://media.discordapp.net/attachments/391969274589085698/639540642485239809/unknown.png?width=445&height=396 A section of the Brena river and Gilded Hills wilderness. There should be cliffs along the whole river with no or very few beaches. Don't worry about detail...
- Thu Oct 24, 2019 10:45 pm
- Forum: Claimed
- Topic: Colovian Highlands - Rock Cavern[Chef]
- Replies: 7
- Views: 2033
Re: Colovian Highlands - Rock Cavern[Chef]
TR cave pieces in the CH set, making this complete until copper is made.
- Thu Oct 24, 2019 10:44 pm
- Forum: Claimed
- Topic: Colovian Lowland - Mold Cavern[Chef]
- Replies: 4
- Views: 1367
Re: Colovian Lowland - Mold Cavern[Chef]
TR cave pieces in the WW set, making this complete until copper and iron ore are made.
- Mon Oct 21, 2019 3:35 am
- Forum: Modder Showcase
- Topic: Sanguine's PT Showcase.
- Replies: 1
- Views: 1160
Re: Sanguine's PT Showcase.
Welcome, let's get right into this. First thing, the file is not clean, learn about cleaning here: https://www.tamriel-rebuilt.org/content/tutorial-tesame-tutorial many items are dirtied: https://cdn.discordapp.com/attachments/581876775584530453/635672855429906433/unknown.png and cells without lands...
- Sun Oct 20, 2019 11:11 pm
- Forum: Claimed
- Topic: Colovian Highlands - Rock Cavern[Chef]
- Replies: 7
- Views: 2033
Re: Colovian Highlands - Rock Cavern[Chef]
I like the changes.
Here are the 4 ores as discussed in the meeting, ruby, spinel, topaz and adamantium. The adamantium containers will need to have 2 T_Cyr_Random_Adamantium added each once the file can use TD.
Here are the 4 ores as discussed in the meeting, ruby, spinel, topaz and adamantium. The adamantium containers will need to have 2 T_Cyr_Random_Adamantium added each once the file can use TD.
- Sun Oct 20, 2019 8:04 pm
- Forum: Completed
- Topic: Gold Coast Exterior: GC_06 [c0dacan0n]
- Replies: 25
- Views: 8405
Re: Gold Coast Exterior: GC_06 [c0dacan0n]
Matched the south with PC_Anvil, there's now a massive terrain spike on the CH_01 border that will need proper border matching to fix.
- Sun Oct 20, 2019 8:02 pm
- Forum: Claimed
- Topic: [Region reference] Colovian Highlands Exterior: CH_01 [spineinside]
- Replies: 9
- Views: 2218
Re: [Region reference] Colovian Highlands Exterior: CH_01 [spineinside]
South row of cells with some cells from PC_Anvil, and 2 cells from PC_Landmass