Search found 1594 matches

by worsas
Tue Jan 23, 2018 7:07 pm
Forum: Claimed
Topic: The Reach: Cavern (Sky_iRe_DH39) [Worsas]
Replies: 1
Views: 30

Re: The Reach: Cavern (Sky_iRe_DH39)

Going to tackle this one.
by worsas
Tue Jan 23, 2018 2:11 pm
Forum: Unclaimed
Topic: The Reach: House (Sky_iRe_FF04)
Replies: 0
Views: 25

The Reach: House (Sky_iRe_FF04)

One of two houses, belonging to a nord farmstead found at -111, 21 in the Dragonstar section file. Number 2 on the overview.
by worsas
Tue Jan 23, 2018 2:10 pm
Forum: Unclaimed
Topic: The Reach: House (Sky_iRe_FF03)
Replies: 0
Views: 16

The Reach: House (Sky_iRe_FF03)

One of two houses, belonging to a nord farmstead found at -111, 21 in the Dragonstar section file. Number 1 on the overview.
by worsas
Tue Jan 23, 2018 2:07 pm
Forum: Unclaimed
Topic: The Reach: House (Sky_iRe_DH43)
Replies: 0
Views: 13

The Reach: House (Sky_iRe_DH43)

The house of a reachmen farmer, found at -112, 20 in the Dragonstar section file.
by worsas
Tue Jan 23, 2018 12:45 pm
Forum: Unclaimed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)
Replies: 0
Views: 14

Dragonstar: Reachmen Hut (Sky_iRe_Ds42)

The hut labelled 2 on this overview. The inhabitants of this camp are probably here to buy goods from the town market of nearby Dragonstar.

Found at -112, 13 in the Dragonstar section file.
by worsas
Tue Jan 23, 2018 12:44 pm
Forum: Unclaimed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)
Replies: 0
Views: 12

Dragonstar: Reachmen Hut (Sky_iRe_Ds41)

The hut labelled 1 on this overview. The inhabitants of this camp are probably here to buy goods from the town market of nearby Dragonstar.

Found at -112, 13 in the Dragonstar section file.
by worsas
Tue Jan 23, 2018 12:22 pm
Forum: Unclaimed
Topic: The Reach: Cavern (Sky_iRe_DH42)
Replies: 0
Views: 16

The Reach: Cavern (Sky_iRe_DH42)

A small troll cavern found at -117, 14 in the Dragonstar section file.
by worsas
Tue Jan 23, 2018 12:08 pm
Forum: Unclaimed
Topic: The Reach: Barrow (Sky_iRe_DH41)
Replies: 0
Views: 10

The Reach: Barrow (Sky_iRe_DH41)

An ancient subterranean nord site in the proximity of Dragonstar. This dungeon should be largely plundered, but you should still come across undiscovered parts, the further you get into it. Roerich might have additional input on this. Use a mixture of Barrow and BarrowFort - objects to create this i...
by worsas
Tue Jan 23, 2018 11:57 am
Forum: Unclaimed
Topic: The Reach: Cavern (Sky_iRe_DH40)
Replies: 0
Views: 12

The Reach: Cavern (Sky_iRe_DH40)

A cavern in the middle of the canyon wetlands found at -112, 18 in the Dragonstar section file. This cavern should be largely flooded. Possibly it acts as a burial site of the nearby Reachmen. Check "The Reach, Criagach Saide Burial Grounds" in Sky_Main for reference.
by worsas
Tue Jan 23, 2018 11:50 am
Forum: Claimed
Topic: The Reach: Cavern (Sky_iRe_DH39) [Worsas]
Replies: 1
Views: 30

The Reach: Cavern (Sky_iRe_DH39) [Worsas]

A cavern, found at -111, 17 in the Dragonstar section file. Purpose still unknown.
by worsas
Tue Jan 23, 2018 11:40 am
Forum: Unclaimed
Topic: The Reach: Ancient Nord Fortress (Sky_iRe_DH38)
Replies: 0
Views: 19

The Reach: Ancient Nord Fortress (Sky_iRe_DH38)

An ancient nord fortress with three entrances. To be found at -109, 16 in Sky_Main.

To create this interior, use a mixture of Barrow- and DngBarrowFort - exterior objects.
by worsas
Sun Jan 21, 2018 8:54 pm
Forum: SHotN General Discussion
Topic: Managing exterior progress
Replies: 5
Views: 105

Re: Managing exterior progress

After some talk on Discord, it seems like people generally agree on handling further exteriors in organized sections. And since it's tiresome to write about x- and y-coordinates in letters, I figured it'd be best to step forth with an initial proposal for sections based on current and close-future e...
by worsas
Sun Jan 21, 2018 1:38 pm
Forum: SHotN General Discussion
Topic: Managing exterior progress
Replies: 5
Views: 105

Re: Managing exterior progress

My last exterior claim has a lot of interference with a number of claims across the board, including Skyrim_Main. There also tend to be conflicts or edits with neighbouring claims with other exterior claims being worked on. In any case it's simpler to resolve all of these conflicts in a single file....
by worsas
Sun Jan 21, 2018 10:28 am
Forum: SHotN General Discussion
Topic: Managing exterior progress
Replies: 5
Views: 105

Managing exterior progress

So recently it was decided that we won't be putting finished exteriors into Sky_Main anymore. A problem about it is that there is still a heavy interdependence of claims and that it would be handier to have some kind of collective file, where claims can be merged and borders and errors fixed. To nam...
by worsas
Fri Jan 05, 2018 9:25 pm
Forum: Modding Discussion
Topic: Data Usage & Permissions
Replies: 5
Views: 331

Re: Data Usage & Permissions

I think you may absolulely feel free to do that.
by worsas
Sun Dec 17, 2017 9:40 pm
Forum: Reviewing
Topic: Druadach Highlands (Sky_xRe_08) [Worsas]
Replies: 11
Views: 1376

Re: Druadach Highlands (Sky_xRe_08) [Worsas]

After another day of power-modding, I'll call this done. Please note that there is no border hurdle at this point. I'm fine, if someone else is going (or not going) to edit one in later. By intention, I have not put effort into making major further points of interest, since the area around this clai...
by worsas
Sat Dec 16, 2017 9:37 pm
Forum: Claimed
Topic: Dragonstar: Shadowkey Tavern (Sky_iRe_Ds7) [Tristior]
Replies: 9
Views: 527

Re: Dragonstar: Shadowkey Tavern (Sky_iRe_Ds7) [Tristior]

What about the fog activators? They seem a bit odd for a tavern interior.
by worsas
Sat Dec 16, 2017 8:35 pm
Forum: Reviewing
Topic: Druadach Highlands (Sky_xRe_08) [Worsas]
Replies: 11
Views: 1376

Re: Druadach Highlands (Sky_xRe_08) [Worsas]

Almost done. What remains is doing the grass and linking interiors that were finished for the canyon village.
by worsas
Thu Dec 14, 2017 5:16 pm
Forum: Reviewing
Topic: Druadach Highlands (Sky_xRe_08) [Worsas]
Replies: 11
Views: 1376

Re: Druadach Highlands (Sky_xRe_08) [Worsas]

First update.
by worsas
Tue Dec 12, 2017 9:45 pm
Forum: Reviewing
Topic: Markarth (Sky_xRe_Mk) [berry]
Replies: 170
Views: 27304

Re: Markarth (Sky_xRe_Mk) [berry]

:)))

Looks great.
by worsas
Tue Dec 12, 2017 9:11 pm
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_09) [berry]
Replies: 10
Views: 1130

Re: Midkarth County (Sky_xRe_09) [berry]

that would be one possibility. Alternatively, I can handle the cell removal with the help of the quick editor, too. However you like.
by worsas
Mon Dec 11, 2017 6:28 pm
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_09) [berry]
Replies: 10
Views: 1130

Re: Midkarth County (Sky_xRe_09) [berry]

Thanks, I had cut them from the rest exteriors file already. Are those any different?
Nope, those are just the plain cells cut from the RestExteriors file. I had them, because I was considering taking this claim some time ago. Now I'm working on 08 instead. :D
by worsas
Sat Dec 09, 2017 11:49 am
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_09) [berry]
Replies: 10
Views: 1130

Re: Midkarth County (Sky_xRe_09) [berry]

Hey berry, after claiming that last bit of druadach highlands and skimming through our old notes, I remember again that we had the great intent of primarily distinguishing the grassy druadach highlands from the midkarth county by making the former a distinctive bushland, while the latter should rema...
by worsas
Sat Dec 09, 2017 11:10 am
Forum: Reviewing
Topic: Dragonstar (Sky_xRe_Ds) [roerich]
Replies: 110
Views: 16689

Re: Dragonstar (Sky_xRe_Ds) [roerich]

The following cells are now part of my new claim Sky_xRe08 and should be removed from this file:
-115, 14
-114, 14
-113, 14
-112, 14
by worsas
Sat Dec 09, 2017 11:08 am
Forum: Reviewing
Topic: Druadach Highlands (Sky_xRe_08) [Worsas]
Replies: 11
Views: 1376

Re: Druadach Highlands (Sky_xRe_08) [Worsas]

Just uploading the cut cells for this claim to have them secured.
by worsas
Sat Dec 09, 2017 8:35 am
Forum: Reviewing
Topic: Druadach Highlands (Sky_xRe_08) [Worsas]
Replies: 11
Views: 1376

Re: Druadach Highlands (Sky_xRe_08) [Unclaimed]

I think I'll take this now in place of Roerich.
by worsas
Fri Dec 08, 2017 5:14 pm
Forum: P:C General Discussion
Topic: Permission Requests
Replies: 9
Views: 445

Re: Permission Requests

The wormmouth is made from scratch. It does not use anything from the kagouti or alit.

The sload is from a modder resource. I don't know for sure what it is based on.
by worsas
Fri Dec 08, 2017 3:38 pm
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_09) [berry]
Replies: 10
Views: 1130

Re: Midkarth County (Sky_xRe_09) [Unclaimed]

If you haven't included this claim yet, you can take the cells from the below file.
by worsas
Tue Dec 05, 2017 5:19 pm
Forum: P:C General Discussion
Topic: Permission Requests
Replies: 9
Views: 445

Re: Permission Requests

Thanks for the kind words. The Ice Wraith is by Lord Berandas. So best contact him (pm in this forum, eg) to ask he he lets you use it.
by worsas
Tue Dec 05, 2017 11:42 am
Forum: P:C Cyrodiil Discussion
Topic: Cyrodiil Creatures
Replies: 259
Views: 47144

Re: Cyrodiil Creatures

Puddles permission request is now here:
viewtopic.php?f=68&p=10831#p10831

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