Search found 143 matches

by SGMonkey
Thu May 25, 2017 8:20 pm
Forum: Off Topic
Topic: Word Association Game
Replies: 106
Views: 21430

Re: Word Association Game

Lets start again...

Saxon.
by SGMonkey
Mon May 15, 2017 9:34 pm
Forum: Claimed
Topic: PC_In_Sewer_?, PC_Ex_Sewer_?[SGMonkey]
Replies: 2
Views: 671

Re: PC_In_Sewer_?, PC_Ex_Sewer_?[Unclaimed]

I'm claiming this... So, as you may have seen on discord, I'm interested in claiming this. Have started getting reference images together and what not. Roerich posted this image as a useful guide. http://i.imgur.com/N7kAGw1.png So I will get my feet wet modelling the larger sections of the tunnels f...
by SGMonkey
Mon May 08, 2017 12:07 am
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 44
Views: 2383

Re: Map Discussion

roerich wrote:
Sat May 06, 2017 5:23 am
Wow rude.

That said, I agree about downsizing the number of regions.
Apologies all. It wasn't meant to be rude.
by SGMonkey
Mon May 08, 2017 12:01 am
Forum: Modder Showcase
Topic: DestinedToDie's 3D art showcase
Replies: 2
Views: 284

Re: DestinedToDie's 3D art showcase

Fairly certain he's trolling worsas.
by SGMonkey
Sun May 07, 2017 11:58 pm
Forum: P:C Playtesting & Error Reporting
Topic: P:C bugs
Replies: 9
Views: 532

Re: P:C bugs

With regards to the black square. That's not a bug. Its a technique used in vanilla morrowind to mask out certain areas on the minimap. Also, have you seen any of these errors in vanilla engine? OpenMW isn't exactly bug free. I know some of these issues like the collision are mod related. But its ha...
by SGMonkey
Fri May 05, 2017 8:55 pm
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 44
Views: 2383

Re: Map Discussion

It looks to me like you are coming up with new regions for the sake of having extra regions. High Rock isnt very big. It shouldnt have lots of mini regions. It wants to be more like Vvardenfall. Name the large biomes. Stuff like the plains to the south west, the rocky desert???, Ravennia, Skeffingto...
by SGMonkey
Mon May 01, 2017 9:17 pm
Forum: News
Topic: Skyrim: Home of the Nords Playable Beta
Replies: 5
Views: 757

Re: Skyrim: Home of the Nords Playable Beta




That's all I have to say about that.
by SGMonkey
Sat Feb 18, 2017 12:24 am
Forum: SHotN Screenshot Gallery
Topic: SHotN: Karthwasten From Afar
Replies: 2
Views: 7489

Re: SHotN: Karthwasten From Afar

These screens are looking really fucking cool.

I havent been around much lately to see whats been going on. But its looking awesome. I wouldn't mind getting the latest master file so i can have a run around this.
by SGMonkey
Mon Nov 02, 2015 4:45 pm
Forum: PO General Discussion
Topic: Project outreach dead ?
Replies: 16
Views: 11763

Re: Project outreach dead ?

The project is pretty open to contribution. Feel free to use the forums here. That's what it's there for.:)
by SGMonkey
Mon Sep 28, 2015 1:07 pm
Forum: Cross-Project Coordination
Topic: A persistent world and benefits and drawbacks of common Data
Replies: 21
Views: 4342

Re: A persistent world and benefits and drawbacks of common

*Snip*I think that the genuinely best solution would be creating a completely new, common Data.esm from scratch and make sure that this Data pursues a good, mainly project-agnostic naming pattern which is foremostly oriented on purpose and place of the object in the game world. *Snip* This! This so...
by SGMonkey
Fri Sep 25, 2015 8:01 pm
Forum: PO General Discussion
Topic: Project outreach dead ?
Replies: 16
Views: 11763

Re: Project outreach dead ?

Not dead. Just not healthy.
by SGMonkey
Fri Aug 28, 2015 8:46 am
Forum: Modding Discussion
Topic: Working Directory
Replies: 5
Views: 1974

Re: Working Directory

Well, how small can your hard drive(s) be so that multiple copies of Morrowind become a noticable problem? Hard drives aren't small. Just seems like a royal waste of space. Each install of Morrowind has to be maintained also. I was hoping I could keep mod related files in there own folder and use s...
by SGMonkey
Tue Aug 18, 2015 12:31 pm
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 7166

Re: Goals for 2015

Apologies, you are right. That forum is only for promoted modders.

Perhaps we should have a general forum under the public category for each project.
by SGMonkey
Tue Aug 18, 2015 8:41 am
Forum: SHotN General Discussion
Topic: Goals for 2015
Replies: 36
Views: 7166

Re: Goals for 2015

I am seriously having the hardest time finding a sub-forum I can post a topic in or a topic I can post a reply in here at S:HotN... Perhaps we could use a general "Ask your questions here" topic, as seen on TR's boards? Melchior's not the first one wording out this issue.[/quote] http://www.project...
by SGMonkey
Mon Aug 17, 2015 10:34 am
Forum: Modding Discussion
Topic: Working Directory
Replies: 5
Views: 1974

Re: Working Directory

Hahaha. Yeah eventually. Currently not in a great state to deal with modding yet.
by SGMonkey
Fri Aug 14, 2015 3:25 pm
Forum: News
Topic: Skyrim: Home of the Nords Public Updates
Replies: 4
Views: 20278

Re: Skyrim: Home of the Nords Public Updates

Really nice writeup. And some beautiful screens too.

Keep up the good work everyone!
by SGMonkey
Fri Aug 14, 2015 1:28 pm
Forum: Modding Discussion
Topic: Working Directory
Replies: 5
Views: 1974

Working Directory

Hi all. Anyone know of a way to keep mod specific files out of the game directory whilst still keeping them usable? So I can have a blank Morrowind install with MGE MPC and basic utils installed. Then keep all of my mods assets in their own folders. (Plugins, textures, models) Currently I have multi...
by SGMonkey
Thu Aug 13, 2015 2:43 pm
Forum: L:AZ Dungeons
Topic: Moritius' Dungeon Claims
Replies: 38
Views: 3170

Re: Moritius' Dungeon Claims

Awesome. Welcome to the forums!
by SGMonkey
Wed Aug 12, 2015 4:47 pm
Forum: Reviewing
Topic: Worsas' Canyon village: House interior 5
Replies: 7
Views: 294

Re: Worsas' Canyon village: House interior 5

What the fuck have I missed?
by SGMonkey
Wed Aug 12, 2015 4:44 pm
Forum: P:C General Discussion
Topic: Permissions
Replies: 3
Views: 911

Re: Permissions

Not a problem.

Just a reminder to anyone reading. Any group leaders are able to promote people into whatever group they are the leader of.

Cheers!
by SGMonkey
Wed Aug 12, 2015 4:41 pm
Forum: Off Topic
Topic: Heartlands Island
Replies: 10
Views: 3273

Re: Heartlands Island

The picture means its really good haha. You don't need to put them in spoilers btw. This [spoiler2][img]http://i.imgur.com/QnwI7Ov.png[/img][/spoiler2] [spoiler2][img]http://i.imgur.com/apYUkow.png[/img][/spoiler2] Should be this [img]http://i.imgur.com/QnwI7Ov.png[/img] [img]http://i.imgur.com/apYU...
by SGMonkey
Wed Aug 12, 2015 4:15 pm
Forum: P:C General Discussion
Topic: Permissions
Replies: 3
Views: 911

Re: Permissions

You most certainly do not have to resubmit a showcase.

I will get on this for you now.
by SGMonkey
Wed Aug 12, 2015 4:07 pm
Forum: Off Topic
Topic: Heartlands Island
Replies: 10
Views: 3273

Re: Heartlands Island

by SGMonkey
Sat Aug 01, 2015 11:06 pm
Forum: L:AZ Screenshot Gallery
Topic: Alpha release album
Replies: 2
Views: 11454

Re: Alpha release album

:shock: Looks awesome. Really gonna have to give this a whirl sometime.
by SGMonkey
Sat Aug 01, 2015 11:03 pm
Forum: L:AZ Announcements
Topic: Welcome to the Lyithdonea forums!
Replies: 10
Views: 1094

Re: Welcome to the Lyithdonea forums!

Awesome. Glad to have you here MD!
by SGMonkey
Fri Jul 31, 2015 4:47 pm
Forum: Off Topic
Topic: Facebook page?
Replies: 10
Views: 2707

Re: Facebook page?

by SGMonkey
Wed Jul 01, 2015 9:40 pm
Forum: Modding Discussion
Topic: Project Island Hopper
Replies: 30
Views: 14687

Re: Project Island Hopper

So, perhaps this is helpful. I've started to make some grid maps for placement help and a general overview. This should be nice to see where you can place your islands. http://i.imgur.com/gVm7BGA.png" onclick="window.open(this.href);return false; Impact on the worldspace for Morrowind, Tribunal, Bl...
by SGMonkey
Tue Jun 16, 2015 4:04 am
Forum: P:C Asset Development
Topic: Additional Modelling
Replies: 20
Views: 3254

Re: Additional Modelling

worsas... These look really fuckin good. Seriously good work.

I get what you mean about one or two of the textures. But damn! Keep up the good work!
by SGMonkey
Tue Jun 16, 2015 4:01 am
Forum: Off Topic
Topic: Bethesda is dead
Replies: 11
Views: 6105

Re: Bethesda is dead

If you don't like it don't buy it.

I don't know why you feel obliged to buy it just cos they once made a game you like.

Stupid topic is stupid.
by SGMonkey
Sun Jun 14, 2015 8:53 pm
Forum: PO General Discussion
Topic: General Discussion
Replies: 14
Views: 3866

Re: General Discussion

Its a little bit different to changing the scale though.

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