Search found 20 matches

by urm
Sun Feb 11, 2018 6:14 pm
Forum: Completed
Topic: Dragonstar: Alehouse (Sky_iRe_Ds39) [Tristior]
Replies: 7
Views: 4523

Re: Dragonstar: Alehouse (Sky_iRe_Ds39) [Tristior]

I checked it out, isn't it a bit dark in there? also daylit windows look kinda weird
Image
by urm
Sat Feb 10, 2018 12:29 am
Forum: Completed
Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
Replies: 8
Views: 13595

Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)

I guess I will end up claiming this one. this is my current work on the quest states (not finished yet): 10: I met a reachman huntress Kenovi, captured by the Bear Clan at the Blood Paw lodge. Her family will surely try to rescue her, but Kenovi wants to prevent the violence and asked me to carry a ...
by urm
Fri Feb 09, 2018 11:50 pm
Forum: Completed
Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
Replies: 8
Views: 13595

Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)

Also which tribe are Kenovi, Drydo and Kovko from? Am I right to assume that some of their kin will join them after the lodge is taken over in #1?
by urm
Fri Feb 09, 2018 11:44 pm
Forum: The Reach
Topic: Dreams of Reach Independence (Misc Questline)
Replies: 1
Views: 6522

Re: Dreams of Reach Independence (Misc Questline)

I think an even better ending would be him insulting one of the reachman leaders accidentally and being murdered that way. The "morale" being he grew up as an Imperial, so was thinking as an Imperial, trying to build a reachman "empire", but reachmen are different from that
by urm
Fri Feb 09, 2018 10:50 pm
Forum: Completed
Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
Replies: 8
Views: 13595

Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)

Characters: 1. Jurgar Bear-Biter -patriach or the Bear Clan's Blood Paw Lodge 2. Kenovi - reachmen huntress 3. Drydo - Kenovi’s uncle 4. Kovko - Kenovi's brother 5. Lorja - a member of Blood Paw Lodge Storyline: 1. Kenovi was found trespassing on the Bear Clan's hunting grounds and was taken captive...
by urm
Thu Feb 08, 2018 2:37 pm
Forum: SHotN Playtesting & Error Reporting
Topic: SHotN Oddities and Bugs
Replies: 41
Views: 38593

Re: SHotN Oddities and Bugs

t_orc_setnomad_i_tent_03 has no collision (ex: "Uramok Camp, Chief Urok gro-Mogo's Yurt"), likely an OpenMW compatibility problem though
Edit: seems like all the tents are affected
by urm
Thu Feb 08, 2018 2:30 pm
Forum: SHotN Playtesting & Error Reporting
Topic: SHotN Oddities and Bugs
Replies: 41
Views: 38593

Re: SHotN Oddities and Bugs

Not sure if it's a good idea to report such minor things, but in "Karthwasten, Gilded-Shield Manor" PC fails to go up the stairs without jumping at (6275,2550,16734)
by urm
Wed Feb 07, 2018 4:56 pm
Forum: SHotN Playtesting & Error Reporting
Topic: SHotN Oddities and Bugs
Replies: 41
Views: 38593

Re: SHotN Oddities and Bugs

I might have found a problem with "The Reach, Criagach Saide Burial Grounds" in Sky_Main
can't reach the exit without using tcl, t_sky_cavcrc_i_exit_03 just completely covers it
I'm on OpenMW though, so maybe it's ok on vanilla
by urm
Tue Feb 06, 2018 10:34 pm
Forum: Completed
Topic: Dragonstar: Taurus Hall (Sky_iRe_Ds40b) [Torlof]
Replies: 12
Views: 8783

Re: Dragonstar: Taurus Hall (Sky_iRe_Ds41) [Torlof]

wait, are there 2 Sky_iRe_Ds41? viewtopic.php?f=129&t=1127
or is this one Ds40?
also, Torlot, if you'd like any help, hit me up
by urm
Tue Feb 06, 2018 8:32 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
Replies: 11
Views: 8375

Re: The Reach: House (Sky_iRe_FF04) [urm]

Hopefully fixed
by urm
Tue Feb 06, 2018 7:20 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
Replies: 11
Views: 8375

Re: The Reach: House (Sky_iRe_FF04) [urm]

Forgot the North Marker :D
by urm
Tue Feb 06, 2018 6:58 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
Replies: 11
Views: 8375

Re: The Reach: House (Sky_iRe_FF04) [urm]

should this be moved to reviewing yet?
by urm
Tue Feb 06, 2018 6:51 pm
Forum: Completed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
Replies: 6
Views: 6075

Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]

Ready for review, I guess
by urm
Tue Feb 06, 2018 3:07 pm
Forum: Completed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]
Replies: 7
Views: 6629

Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]

was it moved to P:C Reviewing by accident?
by urm
Mon Feb 05, 2018 9:28 pm
Forum: Completed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
Replies: 6
Views: 6075

Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)

I'll start working on this. not sure if it's ok to claim before my showcase is reviewed
by urm
Mon Feb 05, 2018 11:10 am
Forum: SHotN Literature
Topic: [Book] High King's Vedda [Merged]
Replies: 7
Views: 8447

Re: [Book] High King's Vedda (WIP)

I'm not a fan of using non-English words as names, especially well known ones like Vedda or Dharma, it kinda breaks the 4th wall. I think it would be better to either reference the tibetian name which nobody would really recognize, or the way it's called in the west:Tibetean Book of the Dead
by urm
Mon Feb 05, 2018 1:19 am
Forum: SHotN Literature
Topic: [Note] Imperial Travel Warning: The Reach [added]
Replies: 14
Views: 12609

Re: [Note] Imperial Travel Warning: The Reach [added]

Kind of a necro, I guess.
While the conflict can no longer be labeled as high-intensity since
Is it me or is this wronglish?
by urm
Mon Feb 05, 2018 1:12 am
Forum: SHotN Literature
Topic: [Book] High King's Vedda [Merged]
Replies: 7
Views: 8447

Re: [Book] High King's Vedda (WIP)

Speaking of the name, maybe something inspired by https://en.m.wikipedia.org/wiki/Bardo_Thodol ? Either referencing the original name, or even something along the lines of "Nords' Book of the Living", or even "Bellow of the Living", due to the culture of thuum and shout - related...
by urm
Mon Feb 05, 2018 1:09 am
Forum: SHotN Literature
Topic: [Book] High King's Vedda [Merged]
Replies: 7
Views: 8447

Re: [Book] High King's Vedda (WIP)

"There are many kalpas, up and down." is up and down used as "ahead and behind" here? "Tsun’s beserks, Stuhn’s slavers, Kyne’s tongues, Mara’s hearth-guards." is beserks an intended spelling? "So it was that the demon king, whose form is a mocking likeness of ALDUI...
by urm
Sun Feb 04, 2018 3:27 pm
Forum: Completed
Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
Replies: 11
Views: 8375

Re: The Reach: House (Sky_iRe_FF04) [urm]

As discussed in http://project-tamriel.com/viewtopic.php?f=129&t=1130 there is a problem with these houses due to dormers being on the outside and there being no suitable asset for the inside, moreover, even after one would be made, 1-static interiors of farms would have to be split into proper ...

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