I checked it out, isn't it a bit dark in there? also daylit windows look kinda weird
Search found 20 matches
- Sun Feb 11, 2018 6:14 pm
- Forum: Completed
- Topic: Dragonstar: Alehouse (Sky_iRe_Ds39) [Tristior]
- Replies: 7
- Views: 4636
- Sat Feb 10, 2018 12:29 am
- Forum: Completed
- Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
- Replies: 8
- Views: 13934
Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)
I guess I will end up claiming this one. this is my current work on the quest states (not finished yet): 10: I met a reachman huntress Kenovi, captured by the Bear Clan at the Blood Paw lodge. Her family will surely try to rescue her, but Kenovi wants to prevent the violence and asked me to carry a ...
- Fri Feb 09, 2018 11:50 pm
- Forum: Completed
- Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
- Replies: 8
- Views: 13934
Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)
Also which tribe are Kenovi, Drydo and Kovko from? Am I right to assume that some of their kin will join them after the lodge is taken over in #1?
- Fri Feb 09, 2018 11:44 pm
- Forum: The Reach
- Topic: Dreams of Reach Independence (Misc Questline)
- Replies: 1
- Views: 6702
Re: Dreams of Reach Independence (Misc Questline)
I think an even better ending would be him insulting one of the reachman leaders accidentally and being murdered that way. The "morale" being he grew up as an Imperial, so was thinking as an Imperial, trying to build a reachman "empire", but reachmen are different from that
- Fri Feb 09, 2018 10:50 pm
- Forum: Completed
- Topic: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)[Texafornian]
- Replies: 8
- Views: 13934
Re: Vorndgad Forest Quest: Divided Loyalties (Sky_qRe-VF01)
Characters: 1. Jurgar Bear-Biter -patriach or the Bear Clan's Blood Paw Lodge 2. Kenovi - reachmen huntress 3. Drydo - Kenovi’s uncle 4. Kovko - Kenovi's brother 5. Lorja - a member of Blood Paw Lodge Storyline: 1. Kenovi was found trespassing on the Bear Clan's hunting grounds and was taken captive...
- Thu Feb 08, 2018 2:37 pm
- Forum: SHotN Playtesting & Error Reporting
- Topic: SHotN Oddities and Bugs
- Replies: 41
- Views: 39575
Re: SHotN Oddities and Bugs
t_orc_setnomad_i_tent_03 has no collision (ex: "Uramok Camp, Chief Urok gro-Mogo's Yurt"), likely an OpenMW compatibility problem though
Edit: seems like all the tents are affected
Edit: seems like all the tents are affected
- Thu Feb 08, 2018 2:30 pm
- Forum: SHotN Playtesting & Error Reporting
- Topic: SHotN Oddities and Bugs
- Replies: 41
- Views: 39575
Re: SHotN Oddities and Bugs
Not sure if it's a good idea to report such minor things, but in "Karthwasten, Gilded-Shield Manor" PC fails to go up the stairs without jumping at (6275,2550,16734)
- Wed Feb 07, 2018 4:56 pm
- Forum: SHotN Playtesting & Error Reporting
- Topic: SHotN Oddities and Bugs
- Replies: 41
- Views: 39575
Re: SHotN Oddities and Bugs
I might have found a problem with "The Reach, Criagach Saide Burial Grounds" in Sky_Main
can't reach the exit without using tcl, t_sky_cavcrc_i_exit_03 just completely covers it
I'm on OpenMW though, so maybe it's ok on vanilla
can't reach the exit without using tcl, t_sky_cavcrc_i_exit_03 just completely covers it
I'm on OpenMW though, so maybe it's ok on vanilla
- Tue Feb 06, 2018 10:34 pm
- Forum: Completed
- Topic: Dragonstar: Taurus Hall (Sky_iRe_Ds40b) [Torlof]
- Replies: 12
- Views: 8944
Re: Dragonstar: Taurus Hall (Sky_iRe_Ds41) [Torlof]
wait, are there 2 Sky_iRe_Ds41? viewtopic.php?f=129&t=1127
or is this one Ds40?
also, Torlot, if you'd like any help, hit me up
or is this one Ds40?
also, Torlot, if you'd like any help, hit me up
- Tue Feb 06, 2018 8:32 pm
- Forum: Completed
- Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
- Replies: 11
- Views: 8526
Re: The Reach: House (Sky_iRe_FF04) [urm]
Hopefully fixed
- Tue Feb 06, 2018 7:20 pm
- Forum: Completed
- Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
- Replies: 11
- Views: 8526
Re: The Reach: House (Sky_iRe_FF04) [urm]
Forgot the North Marker
- Tue Feb 06, 2018 6:58 pm
- Forum: Completed
- Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
- Replies: 11
- Views: 8526
Re: The Reach: House (Sky_iRe_FF04) [urm]
should this be moved to reviewing yet?
- Tue Feb 06, 2018 6:51 pm
- Forum: Completed
- Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
- Replies: 6
- Views: 6200
Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
Ready for review, I guess
- Tue Feb 06, 2018 3:07 pm
- Forum: Completed
- Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]
- Replies: 7
- Views: 6781
Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]
was it moved to P:C Reviewing by accident?
- Mon Feb 05, 2018 9:28 pm
- Forum: Completed
- Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
- Replies: 6
- Views: 6200
Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)
I'll start working on this. not sure if it's ok to claim before my showcase is reviewed
- Mon Feb 05, 2018 11:10 am
- Forum: SHotN Literature
- Topic: [Book] High King's Vedda [Merged]
- Replies: 7
- Views: 8692
Re: [Book] High King's Vedda (WIP)
I'm not a fan of using non-English words as names, especially well known ones like Vedda or Dharma, it kinda breaks the 4th wall. I think it would be better to either reference the tibetian name which nobody would really recognize, or the way it's called in the west:Tibetean Book of the Dead
- Mon Feb 05, 2018 1:19 am
- Forum: SHotN Literature
- Topic: [Note] Imperial Travel Warning: The Reach [added]
- Replies: 14
- Views: 12818
Re: [Note] Imperial Travel Warning: The Reach [added]
Kind of a necro, I guess.
Is it me or is this wronglish?While the conflict can no longer be labeled as high-intensity since
- Mon Feb 05, 2018 1:12 am
- Forum: SHotN Literature
- Topic: [Book] High King's Vedda [Merged]
- Replies: 7
- Views: 8692
Re: [Book] High King's Vedda (WIP)
Speaking of the name, maybe something inspired by https://en.m.wikipedia.org/wiki/Bardo_Thodol ? Either referencing the original name, or even something along the lines of "Nords' Book of the Living", or even "Bellow of the Living", due to the culture of thuum and shout - related...
- Mon Feb 05, 2018 1:09 am
- Forum: SHotN Literature
- Topic: [Book] High King's Vedda [Merged]
- Replies: 7
- Views: 8692
Re: [Book] High King's Vedda (WIP)
"There are many kalpas, up and down." is up and down used as "ahead and behind" here? "Tsun’s beserks, Stuhn’s slavers, Kyne’s tongues, Mara’s hearth-guards." is beserks an intended spelling? "So it was that the demon king, whose form is a mocking likeness of ALDUI...
- Sun Feb 04, 2018 3:27 pm
- Forum: Completed
- Topic: The Reach: House (Sky_iRe_FF04) [urm][Reviewed]
- Replies: 11
- Views: 8526
Re: The Reach: House (Sky_iRe_FF04) [urm]
As discussed in http://project-tamriel.com/viewtopic.php?f=129&t=1130 there is a problem with these houses due to dormers being on the outside and there being no suitable asset for the inside, moreover, even after one would be made, 1-static interiors of farms would have to be split into proper ...