Search found 81 matches

by Fürst Thal
Sun Jan 20, 2019 9:21 pm
Forum: Reviewing
Topic: The Reach: Direnni Ruin - Angturiel 1 (Sky_iRe_DH36) [MinerMan60101][Reviewed]
Replies: 9
Views: 1782

Re: The Reach: Direnni Ruin - Angturiel 1 (Sky_iRe_DH36) [MinerMan60101]

Clean: Yes. Lighting: Good. Northmarker: Set and Correct. Sky_Angturiel_1 Basement: Floaters: Nothing: Good Bleeders: Nothing: Good 1.Floor: Floaters: T_He_DirenniFlask_06e: Flaoted a bit. Bleeders: T_He_DirenniFlask_03c: Bleeded into the ground. 2.Floor: Floaters: Nothing: Good. Bleeders: T_He_DngD...
by Fürst Thal
Thu Jan 10, 2019 9:44 pm
Forum: Claimed
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 6
Views: 2047

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

New file to give chef his cells back.
by Fürst Thal
Thu Jan 10, 2019 6:54 pm
Forum: Completed
Topic: Dragonstar: Taurus Hall (Sky_iRe_Ds40b) [Torlof]
Replies: 12
Views: 1885

Re: Dragonstar: Taurus Hall (Sky_iRe_Ds40b) [Torlof]

Already merged and reviewed it seems.
by Fürst Thal
Sun Jan 06, 2019 7:39 pm
Forum: Reviewing
Topic: Dragonstar: Nord Manor (Sky_iRe_Ds5) [Tristior][Reviewed]
Replies: 7
Views: 1235

Re: Dragonstar: Nord Manor (Sky_iRe_Ds5) [Tristior]

Northmarker: Set and Correct. Lightning: Good. Clean: Yes. Illegal to sleep: Yes. Basement: Floaters: T_Nor_WoodenKnife_02b: Not really floating but physically not really correct. Bleeders: iron_towershield: Bleeded into a rack. steel longbow: Bleeded into the ground. 1.Floor: Floaters: T_Nor_FurnR_...
by Fürst Thal
Sat Dec 15, 2018 5:15 pm
Forum: Claimed
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 6
Views: 2047

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

Uploading for safekeeping.

File is not clean. Includes many interiors from the merging process.

Also includes cells from outside the claim for bordermatching purposes.
by Fürst Thal
Sun Dec 02, 2018 11:46 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv04[Kaiel]
Replies: 9
Views: 6069

Re: Anvil Interior Claim PC_i2-Anv04[Kaiel]

Clean: Yes Lightning: Good Northmarker: Set and good. Illegal to sleep: Yes 1.Floor: Floaters: T_Imp_SetGC_DoorIn_01: Flooted at one end. Misc_Quill: Floated. misc_de_lute_01: Floated at one end. steel dagger: Floated a bit. Bleeders: PC_i2-Anv04_Book_01(both): Bleeded into the lecture. T_Bk_FatherO...
by Fürst Thal
Thu Nov 29, 2018 1:05 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv52[Reviewed]
Replies: 6
Views: 1390

Re: Anvil Interior Claim PC_i2-Anv52[Kaiel]

Clean: Yes Lightning: Good Northmarker: Set and Good Illegal to sleep: Yes 1.Floor: Floaters: misc_com_broom_01: Floated. T_Com_Var_SoupPot_01: Floated. T_Com_Hammer_03: Floated. T_Imp_Cm_ShirtColWest_03: Floated a bit. T_Imp_Cm_PantsColWest_05: Floated a bit. misc_com_wood_fork: Floated. misc_com_w...
by Fürst Thal
Wed Nov 28, 2018 2:44 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv04[Kaiel]
Replies: 9
Views: 6069

Re: Anvil Interior Claim PC_i2-Anv04[Kaiel]

Reviewing!
by Fürst Thal
Tue Nov 27, 2018 2:21 am
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv25 [Reviewed]
Replies: 8
Views: 2495

Re: Anvil Interior Claim PC_i2-Anv25 [Reviewing]

Clean: Yes Lightning: Good Illegal to sleep: Yes Northmarker: Set but pointing in the opposite direction. 1.Floor: Floaters: Furn_Com_Planter: Floated hardcore style. T_Com_ClothYellowFolded_01(both): Floated because the box under them was rotated. T_Com_Cm_Shirt_03: Floated on one side. T_Imp_Ep_Sh...
by Fürst Thal
Sun Nov 18, 2018 7:12 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-56 [Reviewed]
Replies: 7
Views: 3826

Re: Gold Coast Interior Claim PC_i2-56 [Reviewing]

Clean: Yes
Lightning: Good.
Northmarker: Set and Good

1.Floor:

Floaters:

T_Com_Iron_Dagger_01: Floated a bit.
by Fürst Thal
Sun Nov 18, 2018 6:53 pm
Forum: Reviewing
Topic: Gold Coast Exterior: GC_07 [Fürst Thal] [Reviewed]
Replies: 10
Views: 2059

Re: Gold Coast Exterior: GC_07 [Fürst Thal]

Finished.

Cells are not correctly named btw.
by Fürst Thal
Sun Nov 18, 2018 6:01 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv52[Reviewed]
Replies: 6
Views: 1390

Re: Anvil Interior Claim PC_i2-Anv52[Kaiel]

Reviewing.
by Fürst Thal
Sat Oct 20, 2018 1:03 am
Forum: Reviewing
Topic: Gold Coast Exterior: GC_07 [Fürst Thal] [Reviewed]
Replies: 10
Views: 2059

Re: Gold Coast Exterior: GC_07 [Fürst Thal]

Uploading the newest version.
by Fürst Thal
Tue Sep 25, 2018 9:12 pm
Forum: Reviewing
Topic: Gold Coast Exterior: GC_02 [berry] [Reviewed]
Replies: 19
Views: 6622

Re: Gold Coast Exterior: GC_02 [berry]

Update:

Added grass.
Fixed some texture seems.( But not all)
by Fürst Thal
Sun Aug 26, 2018 2:51 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv18[Fürst Thal]
Replies: 6
Views: 2023

Re: Anvil Interior Claim PC_i2-Anv18[Fürst Thal]

Oh yeah I completely forgot. To whoever merges this. Take a look at the camin placed in the interior and change delete the two currently in the exterior file and then add the one actually placed in the interior. Thanks.
by Fürst Thal
Sun Aug 26, 2018 2:49 pm
Forum: Reviewing
Topic: Gold Coast Interior Claim PC_i2-54[Reviewed]
Replies: 17
Views: 6226

Re: Gold Coast Interior Claim PC_i2-54 [Reviewing]

Clean: Yes Northmarker: Set and good. Lightning: Good PC_i2-54: Floaters: T_Imp_DngColBarrow_F_JarBrk_03: Floated a bit. T_Imp_CoinReman_01(all three): Floated and one bleeded. T_Imp_DngColBarrow_F_JarBrk_01: Floated. T_Com_Iron_Helm_02: Floated. T_Imp_ColClayPot_02: Floated. T_Imp_ColClayPot_02: Fl...
by Fürst Thal
Mon Aug 13, 2018 4:47 pm
Forum: SHotN Character's & Questing
Topic: Dragonstar - Dialogue
Replies: 18
Views: 4635

Re: Dragonstar - Dialogue

Rumours: "I heard that when the imperials build the wall there was a cow that wouldnt move no matter what. In the end the imperials just build the wall over it." "Mothers are telling their children that there is a ghost of a brutally killed soldier going around the city hating any sort of conflict b...
by Fürst Thal
Sat Aug 11, 2018 8:14 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv18[Fürst Thal]
Replies: 6
Views: 2023

Re: Anvil Interior Claim PC_i2-Anv18[Fürst Thal]

Finished it finally. Not too much in it but its supposed to be a bit empty.
There is a bit of stylemixing but that is to make it feel more like that stuff actually got sold and got replaced by cheaper stuff.
by Fürst Thal
Mon Aug 06, 2018 11:39 pm
Forum: Claimed
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 6
Views: 2047

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Unclaimed]

Uploading my WIP showcase for minerman to cut out.
by Fürst Thal
Sun Aug 05, 2018 3:23 pm
Forum: Reviewing
Topic: Anvil Interior Claim PC_i2-Anv11[Kaiel]
Replies: 14
Views: 3840

Re: Anvil Interior Claim PC_i2-Anv11[Moritius]

Is there any progress to report?
by Fürst Thal
Wed Jul 18, 2018 1:51 am
Forum: Completed
Topic: The Reach: Ancient Nord Fortress (Sky_iRe_DH38)
Replies: 13
Views: 2469

Re: The Reach: Ancient Nord Fortress (Sky_iRe_DH38) [MinerMan60101]

Note: This is not finished yet. Clean: Yes Lightning: Good Northmarker: Havent yet checked. Floaters: T_Nor_WoodenFork_02a: Floated. Floats by default so watch out. T_Nor_WoodenFork_02b: Floated. T_Nor_WoodenKnife_02b: Floated. Bleeders: T_SkyCom_Var_Sk5Msc2: Was sunken a bit too hard into the groun...
by Fürst Thal
Tue Jul 17, 2018 4:19 pm
Forum: Completed
Topic: Druadach Highlands - Cavern (Sky_iRe_DH01) [Iskuss1418][Reviewed]
Replies: 11
Views: 3698

Re: Druadach Highlands - Cavern (Sky_iRe_DH01) [Iskuss1418]

Clean: Yes
Lightning: Good
Northmarker:Set and good.

Floaters:

None: Good

Bleeders:

T_Com_SkullKhajiit_01: Bleeded a bit.

Others:

T_Com_Var_BottleCork_01: Bad location physicaly speaking.

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