Search found 22 matches

by Miraclestone
Wed Oct 18, 2017 3:45 pm
Forum: HR High Rock Discussion
Topic: Daedric Summonings in High Rock
Replies: 4
Views: 400

Re: Daedric Summonings in High Rock

From the PM conversation between Thomas and Zinitrad over Daedric Summonings Zinitrad - Today at 9:56 AM yeah, more or less a sort of holdover of the ancient nedic druidism and shamanism that featured rituals to various aedra and daedra, some sanctioned form that has survived the shift in culture as...
by Miraclestone
Sun Jul 23, 2017 8:37 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

7/15/17 [/b] Infragris made very good points on subjects from the last TLDR in the spoiler below About the Orcs and the Imperial Cult: while I'm not opposed to the ostracism/ridicule angle per se, it's not very original, pretty much a retread of the Morrowind situation. It might be more interesting...
by Miraclestone
Sat Jul 15, 2017 5:51 am
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

7/6/17 [/b] N/A 7/7/17 [/b] Thomas and I reviewed the Orsimer and their religion again. It was agreed that while the Gortwog would tolerate the existence of Imperial Cult worshiping Orcs, it would be a very small minority would be shunned and ridiculed. Thomas suggested there could be a plot in Ors...
by Miraclestone
Thu Jul 06, 2017 9:02 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/30/17 I proposed a list of changes to some of the settlement names in High Rock to help improve quality and immersion. After a long discussion we identified the following changes as a good base for conceptualizing what settlement changes need to change in the future. Translated Settlement Names -...
by Miraclestone
Thu Jun 29, 2017 10:21 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/27/17 [/b] There was a discussion about the damn Numidium caused during the Warp. After quoting many different in game accounts of what the Numidium could do and the after effect of the warp, R-Zero stated they thought the amount represented at this time (skeffington wood) would not be enough. R-...
by Miraclestone
Thu Jun 29, 2017 7:12 pm
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 48
Views: 4414

Re: Map Discussion

Right now the current basic concept of Evermore is a city of hedge-wizards, high fantasy oriented. They are probably going to have fountains in the city so they'll need water anyways, maybe they tapped into an aquifer or something.
by Miraclestone
Thu Jun 29, 2017 12:55 am
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 48
Views: 4414

Re: Map Discussion

Moving Evermore can be considered, we still need to figure out what Evermore's identity is though so whether it needs to be moved to the river should be part of that step. I'm pretty sure Bangkorai is not where the Western Reach is, its actually in Hammerfell as far as I can see on the UESP. Worthga...
by Miraclestone
Wed Jun 28, 2017 3:33 pm
Forum: HR High Rock Discussion
Topic: Breton Culture
Replies: 3
Views: 1106

Re: Breton Culture

I think what we might end up doing is making 3 cultures, one being very much like your Provincia culture and the other being a split between the North/Worthgarians and the East. The concept arts and descriptions are really useful though and are along the lines of what others on discord are thinking....
by Miraclestone
Tue Jun 27, 2017 6:26 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/25/17 There was a lengthy discussion on dungeon types for HR. After discussing the dungeon types of TES:II, which mostly revolve around the occupants of the dungeon rather than the tileset like in TES:III, multiple dungeon sets were conceived. The suggestion at the time of this conversation was t...
by Miraclestone
Tue Jun 27, 2017 7:03 am
Forum: HR High Rock Discussion
Topic: Regions and Settlements of High Rock
Replies: 11
Views: 2973

Re: Regions and Settlements of High Rock

Bumping this thread. I plan on posting flavor/description writings for the settlements and regions as the group and myself come up with them. These aren't meant to be concrete but more general ideas that can be explored. Castle Cities of High Rock - Wayrest: The city of Wayrest is the richest and la...
by Miraclestone
Sun Jun 25, 2017 6:11 am
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/24/2017 [/b] There was a discussion about the architecture of High Rock, especially Daggerfall. Zadroter and I discussed how Daggerfall might look like; I favored a darker/grimmer take on Daggerfall while he favored a Brighter more affluent version. Here are some pictures posted on the discord. D...
by Miraclestone
Sat Jun 24, 2017 7:03 am
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/23/2017 [/b] There was a conversation about the Crypt of hearts and its possible architecture. The idea if it would be a 'valley of kings' like area with crypts from different eras and cultures. Whether this means a new tile set that combines elements of Nede, Breton, Nord and Direnni OR just usi...
by Miraclestone
Sat Jun 24, 2017 2:05 am
Forum: HR High Rock Discussion
Topic: Breton Culture
Replies: 3
Views: 1106

Re: Breton Culture

Bumping this to get some attention. Dividing the larger Breton 'meta-culture' into subcultures should be high priority for us as a first step. This should be treated separately from city cultures, which have already been taking shape but as rural cultures for the hamlets and villages that pay the ci...
by Miraclestone
Thu Jun 22, 2017 4:51 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/20/17 [/b] There was another brief discussion about the Ice Tribes with no real improvement on the ideas we already had. There was an in depth discussion about the druids and earthbones. The idea is that druid magic would try to tap into the earthbones through rituals to try and achieve a desired...
by Miraclestone
Tue Jun 20, 2017 5:20 pm
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

6/18/17 There was continued discussion about the Ice Tribe, Dawnstar and the 'Jehenoth'. It was brought up the the Governer of Dawnstar had an Imperial sounding name, Cyril Vinticae, which does not support the idea of the Governer being a title appointed by Thian of Haefingar. This just throw more ...
by Miraclestone
Sun Jun 18, 2017 2:09 am
Forum: HR High Rock Discussion
Topic: Daedric Summonings in High Rock
Replies: 4
Views: 400

Re: Daedric Summonings in High Rock

I was thinking that the REAL way to do it would be the hidden method or finding a Daedric associated individual to do it. Both methods would allow the player to do it on ANY day and would also be a reward to the player for finding out more about the Daedra by helping its mortal followers or raiding ...
by Miraclestone
Sat Jun 17, 2017 4:46 am
Forum: HR High Rock Discussion
Topic: Daedric Summonings in High Rock
Replies: 4
Views: 400

Daedric Summonings in High Rock

Daedric summoning was the only way to interact with the Daedric Princes in TES:II, the game which they were also introduced in. From what we know of the Breton these summonings are very in their character, fitting much better than the organized religion/cult style of the Daedric statues in TES:III a...
by Miraclestone
Thu Jun 15, 2017 3:13 am
Forum: HR High Rock Discussion
Topic: Discord TL;DR
Replies: 15
Views: 1581

Re: Discord TL;DR

This will be a brief summary of the discord conversations in the HR section from roughly 6/12/17 - 6/16/17 EST 6/12/17 There was a conversation focused on the horsemen of the Bjoulsae greater region and their origins, culture and tents. There were many compared cultures referenced including the Cos...
by Miraclestone
Mon Jun 12, 2017 11:34 pm
Forum: HR High Rock Discussion
Topic: The Knightly Orders
Replies: 3
Views: 1045

Re: The Knightly Orders

This is a concept for the joinable knight order factions of High Rock based on some minor discord feedback. The idea is that there will be many knight orders but only 6 joinable full length questline factions, each loosely representing a different school of magic and aspect of Breton culture. The mi...
by Miraclestone
Mon Jun 12, 2017 7:55 pm
Forum: HR High Rock Discussion
Topic: The Temple Orders
Replies: 2
Views: 895

Re: The Temple Orders

Based on the discord discussions of 6/12/17, a basic concept of the major city temple locations of the varied High Rock pantheon has been drafted. These are all up for revision and debate. The city of Wayrest will be the location of the biggest temple of Akatosh due to having a temple to Akatosh in ...
by Miraclestone
Fri Jun 09, 2017 5:10 pm
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 48
Views: 4414

Re: Map Discussion

@Roerich Where is the more up to date concept map? I was just going off of what the last one on this thread that had settlements on it before it turned to a conversation about regions.
by Miraclestone
Fri Jun 09, 2017 6:15 am
Forum: HR High Rock Discussion
Topic: Map Discussion
Replies: 48
Views: 4414

Re: Map Discussion

Hi, author of one of the maps on the first post and just wanted to give my thoughts since this topic seems to be alive for the first time in a while. First , don't use the name Blackhead. I picked it out of names in TES:II on Baelfiera because I wanted a town on the island other than Direnni tower. ...

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