Search found 169 matches

by Torlof
Wed Dec 27, 2023 12:53 pm
Forum: Reviewing
Topic: Uldir's Cabin (Sky_iRe_KM05) [Kildozery]
Replies: 6
Views: 773

Re: Uldir's Cabin (Sky_iRe_KM05) [Torlof]

Dropped.
by Torlof
Wed Dec 27, 2023 12:52 pm
Forum: Completed
Topic: Reach Barrow (Sky_iRe15_Barrow) [CdoubleOk][Reviewed]
Replies: 15
Views: 4417

Re: Reach Barrow (Sky_iRe15_Barrow) [Torlof]

Dropped. Sorry for hoarding it for a long time and not delivering in the end.
by Torlof
Sun Sep 10, 2023 7:39 am
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

Ready for review. Requesting these changes in the exterior: https://i.imgur.com/7HNVFyI.png Floor plan is as follows: 1st floor -- public entry hall, archive, waiting area for wealthy/regular customers, storage; 2nd floor -- scribe/clerk room + office of the manager who's overseeing their work, room...
by Torlof
Sat Sep 09, 2023 4:47 am
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

The int is essentially done, I just need to do some extra stuff, like pathgrids, playtesting and see if I left stuff in the void.
by Torlof
Sat Sep 02, 2023 9:09 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

Update. Second floor is close to being done.

Super dirty.
by Torlof
Sun Aug 20, 2023 10:00 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

Second cell is done, started remaking the third one (2nd and 3rd floor). Also, changed the floor on 1F to stone.
by Torlof
Thu Aug 17, 2023 3:45 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

Vault cell is done (except pathgrid), and first floor cell is ~90% finished. That said, I'm wondering if I should use stone floor tiles on the first floor. Thanks for your continued work on this Torlof No problem, should've started reworking the int way sooner. It's insane how much of an improvement...
by Torlof
Sun Aug 13, 2023 5:06 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

More clutter and various fixes (wall addons, proper furniture usage, less scaled down books).

File is extremely dirty.
by Torlof
Sat Aug 12, 2023 8:01 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34 (Briricca Bank)[Torlof][REVIEWED]
Replies: 28
Views: 9538

Re: [PRIORITY][CAUTION] Anvil Interior Claim PC_i2-Anv34[Torlof]

Err, it's not final and shouldn't be reviewed yet. Reworking the int entirely -- it has a lot of jank. Almost done fiddling with the first cell. Newer wip: PC_i2-Anv34 Refit_v1.ESP Tower with correct dimensions (asked Denis to check), entirely new reception area, another new room. Also, got rid of a...
by Torlof
Mon May 15, 2023 10:39 am
Forum: Completed
Topic: Leschus Family Crypt [Torlof][Reviewed]
Replies: 5
Views: 773

Re: Leschus Family Crypt [Torlof]

Finished. Northmarker isn't set cause, as I understand it, the crypt complex int hasn't been made yet. Used tapestries that could be seen in the manor. Didn't know much about the family itself -- history, progenitor, -- so the clutter isn't as personalized as it could have been, but hopefully it isn...
by Torlof
Sun Mar 12, 2023 7:13 pm
Forum: Completed
Topic: Reach Barrow (Sky_iRe15_Barrow) [CdoubleOk][Reviewed]
Replies: 15
Views: 4417

Re: Reach Barrow (Sky_iRe15_Barrow) [Torlof]

Shell is mostly finished, but needs more finetuning and details. Decided to put minotaur's lair in the deepest part of the dungeon, even if it's a bit gamey. Also, more cluttering.
by Torlof
Sat Jan 07, 2023 10:55 am
Forum: Completed
Topic: Leschus Family Crypt [Torlof][Reviewed]
Replies: 5
Views: 773

Re: Leschus Family Crypt [Torlof]

The shell is finished. Started cluttering.

Huge props to whoever made the tileset. It's incredibly easy to use.
by Torlof
Wed Jan 04, 2023 2:46 pm
Forum: Completed
Topic: Reach Barrow (Sky_iRe15_Barrow) [CdoubleOk][Reviewed]
Replies: 15
Views: 4417

Re: Reach Barrow (Sky_iRe15_Barrow) [Torlof]

Saying that learning sky barrow tilesets is quite a challenge for me would be quite an undestatement, but I'm making progress, albeit slowly.

Did some work on the shell. Have an idea how to finish the shell now.
by Torlof
Sat Dec 31, 2022 11:41 pm
Forum: Completed
Topic: Leschus Family Crypt [Torlof][Reviewed]
Replies: 5
Views: 773

Re: Leschus Family Crypt [Unclaimed]

Claim.
by Torlof
Sat Dec 31, 2022 11:04 pm
Forum: Completed
Topic: Anvil, Guild of Ratcatchers [Torlof][Reviewed]
Replies: 10
Views: 836

Re: Anvil, Guild of Ratcatchers [Torlof]

Finished both interiors. The guildhall and the apartment building. In the apartment building, I was able to make only 5 smallish apartments -- 2 of those belong to scooma addicts. Another one -- to a redguard. NPC'er can decide the rest, there's only generic clutter in the remaining two apartments. ...
by Torlof
Thu Dec 01, 2022 5:55 pm
Forum: Completed
Topic: Anvil, Guild of Ratcatchers [Torlof][Reviewed]
Replies: 10
Views: 836

Re: Anvil, Guild of Ratcatchers [Torlof]

Almost done with the Guild part of the building.
by Torlof
Sat Oct 15, 2022 12:16 pm
Forum: Completed
Topic: Anvil, Guild of Ratcatchers [Torlof][Reviewed]
Replies: 10
Views: 836

Re: Anvil, Guild of Ratcatchers [Torlof]

More detailing. Still working on the 1st floor of the guild part of the building.
by Torlof
Mon Oct 03, 2022 3:35 am
Forum: Completed
Topic: Anvil, Guild of Ratcatchers [Torlof][Reviewed]
Replies: 10
Views: 836

Re: Anvil, Guild of Ratcatchers [Torlof]

As per discord suggestion, split the building into two cells -- apartment building and ratcatchers' guildhall. Working on detailing the guild now.
by Torlof
Tue Aug 23, 2022 8:15 am
Forum: Completed
Topic: Reach Barrow (Sky_iRe15_Barrow) [CdoubleOk][Reviewed]
Replies: 15
Views: 4417

Re: Reach Barrow (Sky_iRe15_Barrow) [Torlof]

The shell is not fully done. Still figuring out what to do with the deeper parts, but I started to clutter the corridors near the entrance.
by Torlof
Sat May 21, 2022 12:17 pm
Forum: Completed
Topic: Reach Barrow (Sky_iRe15_Barrow) [CdoubleOk][Reviewed]
Replies: 15
Views: 4417

Re: Reach Barrow (Sky_iRe15_Barrow) [Torlof]

Learning the tilesets (both barrow and cave), so my progress is a bit slow. That said, I only started actively working on it this month. Shouldn't take too long once I get the hang of it.
by Torlof
Fri May 13, 2022 1:05 pm
Forum: Completed
Topic: Lugrash Orc Camp (Sky_iRe15_OrcB) [Torlof][Reviewed]
Replies: 5
Views: 3134

Re: Lugrash Orc Camp (Sky_iRe15_OrcB) [Torlof]

Finished. Heavily inspired by Uramok Camp's awesome ints.
by Torlof
Wed Apr 27, 2022 1:27 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]
Replies: 18
Views: 9689

Re: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Finished, finally. It can be reviewed now. Load with the latest addon and Anvil file (used static doors and chests from chef's claim). You can put quest boss anywhere you want, but I was thinking it should be in the barracks cell. It's locked, too. Also, I had an idea about one non-journal mini ques...
by Torlof
Sun Oct 03, 2021 6:06 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]
Replies: 18
Views: 9689

Re: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Unfortunately, was kinda busy this week, so couldn't finish it in the timeframe I set for myself (tried to learn barrow tileset for a bit also). It's really close though, penultimate update. Stuff left to do: -more detailing in mess hall; -few more beds in one empty area in barracks; -playtest, find...
by Torlof
Sun Sep 05, 2021 5:55 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]
Replies: 18
Views: 9689

Re: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Another one. File is dirty.
Slowly getting there, should be done in a week or so.
by Torlof
Sat Aug 28, 2021 11:42 am
Forum: Completed
Topic: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]
Replies: 18
Views: 9689

Re: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Another update. My PC is acting up, so I'm gonna post them updates frequently, just in case.
Changes:
1. improved, added clutter and fixed errors in the first few rooms (I made them when I just started learning the tileset, and it showed);
2. added more clutter in second cell.

Dirty and messy still.
by Torlof
Wed Aug 25, 2021 7:07 pm
Forum: Completed
Topic: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewed][Torlof]
Replies: 18
Views: 9689

Re: [PRIORITY][CAUTION] Gold Coast interior Claim PC_i2-80[Reviewing][Torlof]

Updated (posting wip in case I disappear again). File is dirty. Changes: 1. finally resolved issue with cistern/reservoir/whatever after moving it to a new cell with barracks; 2. started replacing furniture with (relatively) new reman stuff; 3. some more clutter all over the place. What I still need...
by Torlof
Sat Jan 02, 2021 4:56 am
Forum: Completed
Topic: [PRIORITY]Anvil Interior Claim PC_i2-Anv61[Fran][Reviewed]
Replies: 35
Views: 9039

Re: Anvil Interior Claim PC_i2-Anv61[Torlof]

Dropping.
Left wing is almost done here, only vice-admiral quarters on 4th floor and some detailing in the hall on 3rd floor left.
by Torlof
Sat Jan 02, 2021 4:54 am
Forum: Reviewing
Topic: PC_i3-08 Seppaki: Garden Storage[Tombomb47]
Replies: 5
Views: 2108

Re: PC_i3-08 Seppaki: Bekrav's Shack[Torlof]

Dropping.

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