Search found 8 matches
- Mon Jul 24, 2017 9:30 pm
- Forum: Off Topic
- Topic: Social Media and PR
- Replies: 5
- Views: 14300
Re: Social Media and PR
I registered @Project_Tamriel, but it seems Twitter has locked it for "exhibiting automated behavior". Someone else has @ProjectTamriel, which sounds like a more professional handle, so I'll see about getting control of that instead. In any case, I'll sort it out. Content-wise, I would lik...
- Sat Jul 15, 2017 6:27 pm
- Forum: Off Topic
- Topic: Social Media and PR
- Replies: 5
- Views: 14300
Re: Social Media and PR
Sorry for the delay! It just occurred to me I forgot about this. I meant to make a trailer to launch it with but got involved with some other things. I'll see what I can do this week. I can't guarantee I'll have a trailer but I will start a page.
- Thu Jun 15, 2017 4:27 am
- Forum: Off Topic
- Topic: Social Media and PR
- Replies: 5
- Views: 14300
Social Media and PR
I noticed Province:Cyrodiil has an abandoned Twitter page, and there are a few abandoned Facebooks, but I can't find any current social media presence for any of the projects. As far as I can tell, there is no place people can go to subscribe (exclusively) to news about PT, and Darkelfguy seems to b...
- Sat May 20, 2017 2:27 pm
- Forum: Modder Showcase
- Topic: Bugsby's Interior Showcase
- Replies: 6
- Views: 9347
Re: Bugsby's Interior Showcase
Thank you! I look forward to working with you all.
For the record, I got interested in working on this project after downloading the 15th anniversary release, which I think was excellent marketing.
For the record, I got interested in working on this project after downloading the 15th anniversary release, which I think was excellent marketing.
- Sat May 20, 2017 12:52 pm
- Forum: P:C Characters & Questing
- Topic: Fleshing out speechcraft gameplay
- Replies: 2
- Views: 6530
Re: Fleshing out speechcraft gameplay
Those points all make sense. This was throw-it-at-the-wall-style brainstorming, so I wasn't expecting everything to stick. What I see as the major problem with knowledge checks that don't make sure the player has specifically encountered the necessary knowledge is that what's being tested has to be ...
- Sat May 20, 2017 2:55 am
- Forum: P:C Characters & Questing
- Topic: Fleshing out speechcraft gameplay
- Replies: 2
- Views: 6530
Fleshing out speechcraft gameplay
I'm new here and yet to be deeply involved with the project, so I hope this isn't taken as idle backseat driverism, but I had some ideas about how to add complexity to speechcraft gameplay as suggested here . This can be a general brainstorming thread if so desired. Big idea: In the Witcher 1, there...
- Fri May 19, 2017 10:03 pm
- Forum: Modder Showcase
- Topic: Bugsby's Interior Showcase
- Replies: 6
- Views: 9347
- Fri May 19, 2017 5:48 pm
- Forum: Modder Showcase
- Topic: Bugsby's Interior Showcase
- Replies: 6
- Views: 9347
Bugsby's Interior Showcase
Hello PT. I'm working on interiors for TR right now but I'd like to do some work here down the road so I thought I would get a showcase in. I hope this is suitable. It's a little unorthodox and I didn't use de_p, but I did put a bunch of things at odd angles. Fair warning: I used a couple statics in...