Search found 120 matches

by MinerMan60101
Mon Aug 20, 2018 11:59 pm
Forum: Reviewing
Topic: The Reach: Cavern (Sky_iRe_DH24)[Tristior]
Replies: 10
Views: 1750

Re: The Reach: Cavern (Sky_iRe_DH24)[Tristior]

Clean: Clean, too clean... Northmarker: Placed but not set Lighting: Good Floaters: T_SkyNor_DngBarr_U1Empty Bleeders: T_IngFlor_Persarine_01 - bleeding through bowl T_SkyNor_DngBarr_U1Jewel T_SkyNor_DngBarr_U1Ing T_SkyNor_DngBarr_U2Potio T_SkyNor_DngBarr_U1Empty T_SkyNor_DngBarr_U2Ing T_SkyNor_DngB...
by MinerMan60101
Mon Aug 20, 2018 10:26 pm
Forum: Reviewing
Topic: The Reach: Cavern (Sky_iRe_DH25)
Replies: 4
Views: 1263

Re: The Reach: Cavern (Sky_iRe_DH25)

Clean: Yes Northmarker: Set, correctly! Lighting: Good Floaters: light_com_lantern_01_Off - those lights again! T_Rea_Drink_LiquorAeli_01 - bled a bit, round/point bottom Bleeders: T_Com_Var_BarrelWater_01 misc_com_redware_bowl - this is okay to use here, right? Other: Removed water, unecessary as i...
by MinerMan60101
Mon Aug 20, 2018 3:20 am
Forum: Reviewing
Topic: The Reach: Cavern (Sky_iRe_DH25)
Replies: 4
Views: 1263

Re: The Reach: Cavern (Sky_iRe_DH25)

Reviewing!
by MinerMan60101
Sat Aug 18, 2018 7:51 pm
Forum: Completed
Topic: The Reach: Barrow (Sky_iRe_DH44) [Tristior]
Replies: 7
Views: 536

Re: The Reach: Barrow (Sky_iRe_DH44) [Tristior]

Clean: Moot Northmarker: Missing Lighting: Good, set fog to 0,0,0 and removed now-superfluous blacksquares Floaters: None Bleeders: steel warhammer - bleeding into wall T_EnSc_Nor_DragonBreath Other: The cell was -113,18 roerich! Took me forever to find this thing! Sky_iRe_DH44 - renamed to Sky_iRe_...
by MinerMan60101
Sat Aug 18, 2018 7:13 pm
Forum: Reviewing
Topic: Worsas' Canyon village: House interior 5 [Reviewed]
Replies: 9
Views: 1196

Re: Worsas' Canyon village: House interior 5

Reviewed within the section file:

Clean: Moot
Northmarker: Set, but off
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
None

Bleeders:
None

Other:
Added in_lava_blacksquares around the interior
furn_de_ex_stool_02 - replaced with region-appropriate T_Rga_SetReach_X_Stool_01
by MinerMan60101
Sat Aug 18, 2018 7:00 pm
Forum: Reviewing
Topic: Worsas' Canyon village: House interior 4 [Reviewed]
Replies: 5
Views: 899

Re: Worsas' Canyon village: House interior 4

Reviewed within the section file:

Clean: Moot
Northmarker: Set, but off
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Nor_WoodenKnife_01a
T_Rea_Drink_LiquorAeli_01 - round bottom, sunk a bit

Bleeders:
None

Other:
Added in_lava_blacksquares around the interior
by MinerMan60101
Sat Aug 18, 2018 6:15 pm
Forum: Reviewing
Topic: Worsas' Canyon village: House interior 1 [Luxray][Reviewed]
Replies: 11
Views: 1383

Re: Worsas' Canyon village: House interior 1 [Luxray]

Reviewed within the section file:

Clean: Moot
Northmarker: Set
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
T_Nor_Var_LogsSmall_01 - sunk into the dirt a bit

Bleeders:
None

Other:
Added in_lava_blacksquares around the interior
Is the Orcish spear okay in this int?
by MinerMan60101
Sat Aug 18, 2018 5:49 pm
Forum: Completed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]
Replies: 7
Views: 614

Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds42)[Iskuss]

Reviewed within the section file:

Clean: Moot
Northmarker: Set, but wrong
Lighting: Good
Illegal to Sleep Here: Set

Floaters:
None

Bleeders:
T_Nor_Var_LanternStat_01 x2 - bleeding through ground

Other:
Added in_lava_blacksquares around the interior
Deprecated Cheesewheel replaced
by MinerMan60101
Sat Aug 18, 2018 5:30 pm
Forum: Completed
Topic: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]
Replies: 6
Views: 519

Re: Dragonstar: Reachmen Hut (Sky_iRe_Ds41)[urm]

Reviewed within the section file: Clean: Moot Northmarker: Set, but off Lighting: Good Illegal to Sleep Here: Set Floaters: T_SkyCom_Var_Sk3Ing3 - not bled into ground Bleeders: None Other: Added in_lava_blacksquares around the interior T_Com_Var_CandleWhite03_128 - put on only one plank, wax isn't ...
by MinerMan60101
Tue Aug 14, 2018 11:43 pm
Forum: Reviewing
Topic: The Reach: Cavern (Sky_iRe_FF01) [AJ/Outlander][Reviewed]
Replies: 8
Views: 1012

Re: The Reach: Cavern (Sky_iRe_FF01) [AJ/Outlander]

Clean: Yes Northmarker: Set Lighting: Good Floaters: Furn_De_Firepit_F_323 - the rocks on these casper, you have to bleed them Bleeders: short bow T_Rea_Set_I_Planks_01 - poking out through other side of cave wall T_Rea_Regular_Warhammer_01 T_IngFlor_Cowbell_01 - bleeding through eyesocket Overall, ...
by MinerMan60101
Mon Aug 13, 2018 10:44 pm
Forum: Claimed
Topic: Vorndgad Forest (Sky_xRe_21) [spineinside]
Replies: 10
Views: 1051

Re: Vorndgad Forest (Sky_xRe_21) [spineinside]

More cells for you:
SpoilerShow
Extract 21 from RestExteriors
DELETE from exteriorCells WHERE
gridX < -101 OR
gridX > -98 OR
gridY < 5 OR
gridY > 9 OR
(gridX <=-99 AND gridY <=8 AND gridY >=6) OR
(gridX = -101 AND gridY = 9);
by MinerMan60101
Mon Aug 13, 2018 10:42 pm
Forum: Claimed
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 4
Views: 882

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]

More cells for you:
SpoilerShow
Extract 16 from Rest Exteriors
DELETE from exteriorCells WHERE
gridX < -96 OR
gridX > -94 OR
gridY < 10 OR
gridY > 11;
by MinerMan60101
Mon Aug 13, 2018 10:41 pm
Forum: Unclaimed
Topic: Vorndgad Forest|Sundered Hills (Sky_xRe_15) [Unclaimed]
Replies: 1
Views: 826

Re: Vorndgad Forest|Sundered Hills (Sky_xRe_15) [Unclaimed]

File here
SpoilerShow
Extract 15 from RestExteriors
DELETE from exteriorCells WHERE
gridX < -100 OR
gridX > -97 OR
gridY < 10 OR
gridY > 12;
by MinerMan60101
Mon Aug 13, 2018 8:21 pm
Forum: Claimed
Topic: Vorndgad Forest (Sky_xRe_21) [spineinside]
Replies: 10
Views: 1051

Re: Vorndgad Forest (Sky_xRe_21) [spineinside]

None of the cells from this have been moved out of it.
by MinerMan60101
Mon Aug 13, 2018 2:58 am
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_13) [spineinside]
Replies: 11
Views: 1083

Re: Midkarth County (Sky_xRe_13) [spineinside]

Split and cleaned. Will have roerich merge the claim 14 cells back into RestExteriors
by MinerMan60101
Mon Aug 06, 2018 11:56 pm
Forum: Claimed
Topic: Vorndgad Forest (Sky_xRe_21) [spineinside]
Replies: 10
Views: 1051

Re: Vorndgad Forest (Sky_xRe_21) [spineinside]

Cut out file for spineinside:
SpoilerShow
DELETE from exteriorCells WHERE
gridX < -101 OR
gridX > -99 OR
gridY > 9 OR
gridY < 6 OR
(gridX >= -100 AND gridY >= 9);
by MinerMan60101
Mon Aug 06, 2018 11:55 pm
Forum: Reviewing
Topic: Midkarth County (Sky_xRe_13) [spineinside]
Replies: 11
Views: 1083

Re: Midkarth County (Sky_xRe_13) [spineinside]

Cut out file for spineinside:
SpoilerShow
DELETE from exteriorCells WHERE
gridX < -101 OR
gridX > -94 OR
gridY > 16 OR
gridY < 13 OR
(gridX = -101 AND gridY = 16) OR
(gridX >= -96 AND gridY <= 13);
by MinerMan60101
Mon Aug 06, 2018 11:51 pm
Forum: Claimed
Topic: Sundered Hills|Ridgelands (Sky_xRe_16) [Fürst Thal]
Replies: 4
Views: 882

Re: Sundered Hills|Ridgelands (Sky_xRe_16) [Unclaimed]

Cut.
SpoilerShow
DELETE from exteriorCells WHERE
(gridX >-94 OR gridX <-96 OR gridY >13 OR gridY <12);
by MinerMan60101
Mon Aug 06, 2018 8:44 pm
Forum: SHotN Playtesting & Error Reporting
Topic: SHotN Oddities and Bugs
Replies: 38
Views: 7819

Re: SHotN Oddities and Bugs

Image
Jarl Jona instead of Jarla Jona
"them.Thane" missing a space

Image
Can't go up these stairs

Image
In either sky main or the bounties quest
by MinerMan60101
Sun Aug 05, 2018 3:40 pm
Forum: Reviewing
Topic: Falkheim (Sky_xRe_02) [spineinside][Reviewed]
Replies: 20
Views: 3460

Re: Falkheim (Sky_xRe_02) [spineinside]

Cleaning commands using Esp-QuickEditor

UPDATE exteriorCells set name = '' WHERE name = 'CLAIM';
DELETE exteriorCells WHERE region = ''

Deletes wilderness cells and unnames the claim's cells
by MinerMan60101
Sat Aug 04, 2018 2:51 am
Forum: Reviewing
Topic: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss][Reviewed]
Replies: 16
Views: 1565

Re: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss]

Clean: Yes Northmarker: Set Lighting: Good Illegal to Sleep Here: Set, I unset this. Floaters: T_He_DirenniFlask_03b - resting on an edge T_He_DirenniFlask_05b Clothes not sunken in properly T_He_DirenniFork_01 T_He_DirenniPlate_01 Bleeders: None Other: All of the containers were rotated with angle ...
by MinerMan60101
Sat Aug 04, 2018 1:40 am
Forum: Reviewing
Topic: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss][Reviewed]
Replies: 16
Views: 1565

Re: The Reach: Direnni Tower (Sky_iRe_DH35) [Iskuss]

-Also time for a 100% review
by MinerMan60101
Thu Aug 02, 2018 4:54 pm
Forum: Reviewing
Topic: The Reach: Barrow (Sky_iRe_DH41) [Tristior][Reviewed]
Replies: 12
Views: 831

Re: The Reach: Barrow (Sky_iRe_DH41) [Tristior]

Clean: Yes Northmarker: Absent Lighting: Fog is black, but if it wasn't I'd have to put in_lava_blacksquares everywhere Floaters: miner's pick T_Sky_Cave_I_Beam1_08 Bleeders: light_com_lantern_02_128 T_SkyNor_DngBarr_U1Gem Other: Moved side room into its own interior cell T_Glb_BlackDoor_01 - scaled...
by MinerMan60101
Thu Aug 02, 2018 3:54 am
Forum: Reviewing
Topic: The Reach: Cavern (Sky_iRe_DH42) [Fürst Thal][Reviewed]
Replies: 9
Views: 610

Re: The Reach: Cavern (Sky_iRe_DH42) [Fürst Thal]

Clean: Yes
Northmarker: Set
Lighting: way too dark, lightened

Floaters:
None

Bleeders:
None

Other:
Stalactites were too skewed
Gave the skeleton a jaw

Simple cave, nothing that really could go wrong here.

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