Search found 370 matches
- Mon Mar 18, 2024 4:33 am
- Forum: Reviewing
- Topic: Abecean Sea 02 - Mykoi Isles [joanasc]
- Replies: 8
- Views: 1575
Re: Abecean Sea 02 - Mykoi Isles [joanasc]
I don't think I'll be reviewing this, more like claiming as second claimant. Goals: - Delete trench - Bordermatch - Reduce the amount of blue coast ref 1024 objects - Add starfish, sea urchins, silvone style dirt hills - Remove the weave of rock statics in favor of landscape detailing - Move some of...
- Sat Mar 09, 2024 7:34 am
- Forum: Completed
- Topic: Abecean Sea 07 - Thresvy
- Replies: 10
- Views: 1252
Re: Abecean Sea 07 - Thresvy
Clean: Yes Bordermatched: n/a General: T_Cyr_FloraGC_GrassX_0Y - deleted throughtout this claim and Cyr_Main.esm (Silvone's first AS claim and Duskwatch Keep), MGE XE grass has been abandoned T_Glb_Flora_WtHyacint0X - deleted, freshwater plant Added T_Glb_Flora_WtHyacinthGroup_01 to freshwater place...
- Fri Mar 08, 2024 2:31 am
- Forum: Completed
- Topic: Abecean Sea 07 - Thresvy
- Replies: 10
- Views: 1252
Re: Abecean Sea 07 - Thresvy
Reviewing
- Thu Feb 29, 2024 5:43 am
- Forum: Reviewing
- Topic: Viduscan Isles - Aschar [Paramelia][Reviewed]
- Replies: 5
- Views: 556
Re: Viduscan Isles - Aschar [Paramelia]
Clean: Yes Northmarker: Correct Fits Exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Edited Floaters: Furn_De_Firepit_F_01 - these need to be positioned so that the ash is almost completely surrounded by the model's rocks without peeking out T_Cyr_CaveGC_I_Rock_14 - caspering s...
- Thu Feb 29, 2024 2:15 am
- Forum: Reviewing
- Topic: Viduscan Isles - Aschar [Paramelia][Reviewed]
- Replies: 5
- Views: 556
Re: Viduscan Isles - Aschar [Paramelia]
Reviewing
- Mon Feb 12, 2024 6:41 am
- Forum: Completed
- Topic: Abecean Sea 06 - Anvil area
- Replies: 10
- Views: 797
Re: Abecean Sea 06 - Anvil area
Clean: Yes Bordermatched: n/a General: Cleaned up hidden ltex in Anvil Patched up landscape seams with wilderness cells (ignored -117,-58 for now) Gold Coast Region -124,-54 Bordermatching cell Gold Coast Region -125,-54 Bordermatching cell Abecean Sea Region -125,-55 Bordermatching cell Gold Coast ...
- Mon Feb 12, 2024 2:53 am
- Forum: Completed
- Topic: Abecean Sea 06 - Anvil area
- Replies: 10
- Views: 797
Re: Abecean Sea 06 - Anvil area
Reviewing
- Sat Feb 10, 2024 3:02 am
- Forum: Completed
- Topic: Abecean Sea 01 - Olvos [chef]
- Replies: 12
- Views: 1987
Re: Abecean Sea 01 - Olvos [chef]
Clean: Yes Bordermatched: No General: Made things look nice with Cyr_Main.esm Killed even more kelp Added some silvone style dirt ridges Added red coral throughout, though a bit sparser north of the island Fully detailed the seafloor cells south of the island and the seafloor directly next to the is...
- Sat Feb 03, 2024 7:28 pm
- Forum: Completed
- Topic: Abecean Sea 01 - Olvos [chef]
- Replies: 12
- Views: 1987
Re: Abecean Sea 01 - Olvos [chef]
Reviewing, will bordermatch with Cyr_Main.esm but leave AS_02 matching for whoever reviews that claim.
- Sat Jul 30, 2022 7:13 pm
- Forum: Completed
- Topic: [PRIORITY] Gold Coast Interior Claim PC_i2-75 Miscarstette [Paramelia][Reviewed]
- Replies: 27
- Views: 9154
Re: [PRIORITY] Gold Coast Interior Claim PC_i2-75 [Kaiel/chef][Reviewed]
Reviewing. This will fit its exterior.
- Sat Nov 28, 2020 12:37 am
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-74[c0dacan0n][Reviewed]
- Replies: 14
- Views: 10535
Re: Gold Coast Interior Claim PC_i2-74[c0dacan0n]
Clean: No: Cyrodiil_Main.esm, one data addon object Northmarkers: Absent Fits Exterior: No Lighting: Good Pathgrids: Edited Floaters: T_Cyr_TerrRockGH_Rocks_02 furn_com_p_table_01 x2 T_Com_Var_BottleBroken_04 T_Com_Var_BottleBroken_06 Misc_Com_Pitcher_Metal_01 Misc_Com_Bucket_Metal misc_com_bottle_0...
- Mon Nov 09, 2020 3:55 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 190
- Views: 189738
- Wed Oct 28, 2020 2:55 am
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-74[c0dacan0n][Reviewed]
- Replies: 14
- Views: 10535
- Fri Sep 25, 2020 2:50 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
- Replies: 6
- Views: 2633
Re: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
Clean: No, Cyrodiil_Main.esm Northmarkers: One incorrect Fits Exterior: No Lighting: Good Pathgrids: Edited Floaters: T_CyrCom_Var_Cr1Empty - your effort to rotate this was in vain sadly T_Ayl_Hook_01 x9 - these have octagonal parts which aren't aligned so that the flat part is down T_Ayl_Knife_01 x...
- Thu Sep 03, 2020 9:10 pm
- Forum: Unclaimed
- Topic: Lakvan's Stronghold (Sky_iHf_FH01) [Unclaimed][Snowhawk release]
- Replies: 9
- Views: 2439
Re: Lakvan's Stronghold [Sky_iHf_FH01 [roerich]
Grant, have fun!
- Thu Jul 30, 2020 2:46 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
- Replies: 6
- Views: 2633
- Wed Jul 29, 2020 2:58 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 6264
Re: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
Clean: Yes Northmarkers: Correct Fits exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrids: Edited Floaters: Ex_barnacles_01 x2 - lowered, showing too much of the bottom part Ex_barnacles_02 x2 - as above Ex_barnacles_03 x2 - as above Ex_barnacles_04 x2 - as above Ex_barnacles_05 - ...
- Wed Jul 29, 2020 2:17 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 6264
- Tue Jul 28, 2020 4:18 am
- Forum: Completed
- Topic: Bailcnoss-Merduibh Questline [Tristior]
- Replies: 10
- Views: 3298
Re: Bailcnoss-Merduibh Questline [Tristior]
The meshes need to be reviewed and merged into the data addon. I guess someone should make an asset claim for them?
- Mon Jul 27, 2020 9:28 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
- Replies: 12
- Views: 5787
Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Clean: No, Anvil cells and three objects Northmarker: Correct Fits exterior: Mostly Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Edited Floaters: furn_com_tapestry_04 x40 light_com_lantern_02 - floating slightly T_Imp_LegionCyr_I_Hall_01 x4 - caspering misc_com_bottle_06 - resting on an e...
- Wed Jul 22, 2020 1:37 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
- Replies: 12
- Views: 5787
Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Reviewing from mojo's file, the walls need to be there for sanity reasons.
- Wed Jul 15, 2020 2:32 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv75[chef]
- Replies: 9
- Views: 2460
Re: Anvil Interior Claim PC_i2-Anv75[chef]
Clean: No, addon objects Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_CyrCom_Var_Bl2Lamp - on slightle uneven surface T_Glb_Var_SpiderWeb_11 Bleeders: T_CyrCom_Furn_Ch1Empt - some objects can be incorrectly f'ed twice T_CyrCom_Var_Bl1Lamps - as above misc_com_b...
- Wed Jul 15, 2020 1:23 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv75[chef]
- Replies: 9
- Views: 2460
- Mon Jul 13, 2020 8:02 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-08[c0dacann0n]
- Replies: 6
- Views: 5374
Re: Refurbishment Claim PC_i2-08[c0dacann0n]
Clean: No, data addon object Northmarker: Correct Fits Exterior: Yes Lighting: Good Pathgrid: Edited Floaters: misc_com_wood_knife misc_com_wood_spoon_01 T_Imp_SetGC_X_Table_01 T_Cyr_CaveGC_I_Rock_09 - caspering T_CyrCom_Var_Bl2BandGC1 sc_elevramssty T_CyrCom_Furn_Ch3WizEvil T_Imp_Furn_RugBigCm_04 -...
- Mon Jul 13, 2020 5:41 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-08[c0dacann0n]
- Replies: 6
- Views: 5374
- Mon Jul 13, 2020 3:40 am
- Forum: Completed
- Topic: Fort Strand NPCs and General Dialogue[Kaiel]
- Replies: 11
- Views: 3417
- Wed Jul 01, 2020 8:23 pm
- Forum: Claimed
- Topic: Kilkreath Mountains: Barrow [MinerMan60101][Has no exterior]
- Replies: 11
- Views: 7403
Re: Kilkreath Mountains: Barrow[MinerMan60101]
Here's a small update, I'll try and work on it more frequently.
- Wed Jul 01, 2020 2:51 am
- Forum: Completed
- Topic: The Reach: Direnni Ruin D (Sky_iRe_DH11)
- Replies: 17
- Views: 14758
Re: The Reach: Direnni Ruin D (Sky_iRe_DH11)
I fixed the issues save for the key scripts
- Mon Jun 22, 2020 3:25 pm
- Forum: Claimed
- Topic: Kilkreath Mountains: Barrow [MinerMan60101][Has no exterior]
- Replies: 11
- Views: 7403
Re: Kilkreath Mountains: Barrow[MinerMan60101]
Like I said, unless this is moved to the Markarth release area it isn't a priority claim and I can take my time.
- Wed Jun 03, 2020 1:04 am
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
- Replies: 6
- Views: 2593
Re: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
Clean: No, a chest was dirtied. Northmarkers: Absent in Nefa, incorrect in cave Fits Exterior: Yes Lighting: Made cave lighting less red Pathgrid: Fixed missing connections and paths through objects Floaters: T_Cyr_TerrRockGC_Rock_15 - caspering T_Ayl_DngRuin_I_RoomFlr_01 - caspering corner where fl...