Search found 362 matches
- Sat Nov 28, 2020 12:37 am
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-74[c0dacan0n][Reviewed]
- Replies: 16
- Views: 7559
Re: Gold Coast Interior Claim PC_i2-74[c0dacan0n]
Clean: No: Cyrodiil_Main.esm, one data addon object Northmarkers: Absent Fits Exterior: No Lighting: Good Pathgrids: Edited Floaters: T_Cyr_TerrRockGH_Rocks_02 furn_com_p_table_01 x2 T_Com_Var_BottleBroken_04 T_Com_Var_BottleBroken_06 Misc_Com_Pitcher_Metal_01 Misc_Com_Bucket_Metal misc_com_bottle_0...
- Mon Nov 09, 2020 3:55 am
- Forum: Off Topic
- Topic: Word Association Game
- Replies: 121
- Views: 129688
- Wed Oct 28, 2020 2:55 am
- Forum: Completed
- Topic: Gold Coast Interior Claim PC_i2-74[c0dacan0n][Reviewed]
- Replies: 16
- Views: 7559
- Fri Sep 25, 2020 2:50 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
- Replies: 6
- Views: 1251
Re: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
Clean: No, Cyrodiil_Main.esm Northmarkers: One incorrect Fits Exterior: No Lighting: Good Pathgrids: Edited Floaters: T_CyrCom_Var_Cr1Empty - your effort to rotate this was in vain sadly T_Ayl_Hook_01 x9 - these have octagonal parts which aren't aligned so that the flat part is down T_Ayl_Knife_01 x...
- Thu Sep 03, 2020 9:10 pm
- Forum: Claimed
- Topic: Lakvan's Stronghold (Sky_iHf_FH01) [roerich]
- Replies: 3
- Views: 420
Re: Lakvan's Stronghold [Sky_iHf_FH01 [roerich]
Grant, have fun!
- Thu Jul 30, 2020 2:46 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
- Replies: 6
- Views: 1251
- Wed Jul 29, 2020 2:58 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 4713
Re: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
Clean: Yes Northmarkers: Correct Fits exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrids: Edited Floaters: Ex_barnacles_01 x2 - lowered, showing too much of the bottom part Ex_barnacles_02 x2 - as above Ex_barnacles_03 x2 - as above Ex_barnacles_04 x2 - as above Ex_barnacles_05 - ...
- Wed Jul 29, 2020 2:17 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
- Replies: 6
- Views: 4713
- Tue Jul 28, 2020 4:18 am
- Forum: Completed
- Topic: Bailcnoss-Merduibh Questline [Tristior]
- Replies: 10
- Views: 1200
Re: Bailcnoss-Merduibh Questline [Tristior]
The meshes need to be reviewed and merged into the data addon. I guess someone should make an asset claim for them?
- Mon Jul 27, 2020 9:28 pm
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
- Replies: 12
- Views: 3789
Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Clean: No, Anvil cells and three objects Northmarker: Correct Fits exterior: Mostly Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Edited Floaters: furn_com_tapestry_04 x40 light_com_lantern_02 - floating slightly T_Imp_LegionCyr_I_Hall_01 x4 - caspering misc_com_bottle_06 - resting on an e...
- Wed Jul 22, 2020 1:37 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
- Replies: 12
- Views: 3789
Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Reviewing from mojo's file, the walls need to be there for sanity reasons.
- Wed Jul 15, 2020 2:32 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv75[chef]
- Replies: 9
- Views: 1069
Re: Anvil Interior Claim PC_i2-Anv75[chef]
Clean: No, addon objects Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_CyrCom_Var_Bl2Lamp - on slightle uneven surface T_Glb_Var_SpiderWeb_11 Bleeders: T_CyrCom_Furn_Ch1Empt - some objects can be incorrectly f'ed twice T_CyrCom_Var_Bl1Lamps - as above misc_com_b...
- Wed Jul 15, 2020 1:23 am
- Forum: Completed
- Topic: Anvil Interior Claim PC_i2-Anv75[chef]
- Replies: 9
- Views: 1069
- Mon Jul 13, 2020 8:02 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-08[c0dacann0n]
- Replies: 6
- Views: 4149
Re: Refurbishment Claim PC_i2-08[c0dacann0n]
Clean: No, data addon object Northmarker: Correct Fits Exterior: Yes Lighting: Good Pathgrid: Edited Floaters: misc_com_wood_knife misc_com_wood_spoon_01 T_Imp_SetGC_X_Table_01 T_Cyr_CaveGC_I_Rock_09 - caspering T_CyrCom_Var_Bl2BandGC1 sc_elevramssty T_CyrCom_Furn_Ch3WizEvil T_Imp_Furn_RugBigCm_04 -...
- Mon Jul 13, 2020 5:41 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-08[c0dacann0n]
- Replies: 6
- Views: 4149
- Mon Jul 13, 2020 3:40 am
- Forum: Unclaimed
- Topic: Fort Strand NPCs and General Dialogue[Unclaimed]
- Replies: 4
- Views: 519
- Wed Jul 01, 2020 8:23 pm
- Forum: Claimed
- Topic: Kilkreath Mountains: Barrow[MinerMan60101]
- Replies: 10
- Views: 4799
Re: Kilkreath Mountains: Barrow[MinerMan60101]
Here's a small update, I'll try and work on it more frequently.
- Wed Jul 01, 2020 2:51 am
- Forum: Completed
- Topic: The Reach: Direnni Ruin D (Sky_iRe_DH11)
- Replies: 17
- Views: 11632
Re: The Reach: Direnni Ruin D (Sky_iRe_DH11)
I fixed the issues save for the key scripts
- Mon Jun 22, 2020 3:25 pm
- Forum: Claimed
- Topic: Kilkreath Mountains: Barrow[MinerMan60101]
- Replies: 10
- Views: 4799
Re: Kilkreath Mountains: Barrow[MinerMan60101]
Like I said, unless this is moved to the Markarth release area it isn't a priority claim and I can take my time.
- Wed Jun 03, 2020 1:04 am
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
- Replies: 6
- Views: 1281
Re: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
Clean: No, a chest was dirtied. Northmarkers: Absent in Nefa, incorrect in cave Fits Exterior: Yes Lighting: Made cave lighting less red Pathgrid: Fixed missing connections and paths through objects Floaters: T_Cyr_TerrRockGC_Rock_15 - caspering T_Ayl_DngRuin_I_RoomFlr_01 - caspering corner where fl...
- Tue Jun 02, 2020 9:53 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
- Replies: 6
- Views: 1281
- Fri May 15, 2020 5:57 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewed][chef]
- Replies: 7
- Views: 1469
Re: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]
Clean: Yes Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_Ayl_DngRuin_F_Bed_01d - lowered T_Ayl_DngRuin_DoorLightfix_01 T_Cyr_TerrRockGC_Rock_07 - caspering on other side T_Ayl_DngRuin_I_RoomCol_01 - floating slightly Bleeders: None Other: The yellow lines betwee...
- Fri May 15, 2020 4:53 pm
- Forum: Completed
- Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewed][chef]
- Replies: 7
- Views: 1469
- Tue Apr 28, 2020 5:02 am
- Forum: Completed
- Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
- Replies: 32
- Views: 13197
Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
It's done. I finally finished.
- Mon Apr 27, 2020 9:25 pm
- Forum: Completed
- Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
- Replies: 32
- Views: 13197
Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Continued detailing, I got the area around the main road finished.
- Tue Apr 21, 2020 11:23 pm
- Forum: Completed
- Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
- Replies: 32
- Views: 13197
Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replaced apple trees with inkwood, added more of that and sutch cactus. Also did detailing on the bottom right corner.
- Wed Apr 01, 2020 10:17 pm
- Forum: Completed
- Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
- Replies: 32
- Views: 13197
Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Finished the bottom right part of the southeastern cell, and other tweaks.
- Tue Mar 31, 2020 10:34 pm
- Forum: Completed
- Topic: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]
- Replies: 17
- Views: 2038
Re: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]
Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
- Tue Mar 31, 2020 10:25 pm
- Forum: Unclaimed
- Topic: Sea of Ghosts|Solitude Forest|Fingeir’s Rock (Sky_xHf_07) [Unclaimed]
- Replies: 2
- Views: 651
Re: Sea of Ghosts|Solitude Forest|Lighthouse Town (Sky_xHf_07) [Unclaimed]
Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
- Tue Mar 31, 2020 10:16 pm
- Forum: Claimed
- Topic: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [DarkKnightComes]
- Replies: 3
- Views: 628
Re: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [Unclaimed]
Smoothed out the island a bit (the claimant needs to finish), and assigned more of the claim to the Sea of Ghosts region.