Search found 360 matches

by MinerMan60101
Fri Sep 25, 2020 2:50 pm
Forum: Completed
Topic: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]
Replies: 6
Views: 1029

Re: Refurbishment Claim PC_i2-26: Garlas Agea[c0dacan0n]

Clean: No, Cyrodiil_Main.esm Northmarkers: One incorrect Fits Exterior: No Lighting: Good Pathgrids: Edited Floaters: T_CyrCom_Var_Cr1Empty - your effort to rotate this was in vain sadly T_Ayl_Hook_01 x9 - these have octagonal parts which aren't aligned so that the flat part is down T_Ayl_Knife_01 x...
by MinerMan60101
Thu Sep 03, 2020 9:10 pm
Forum: Claimed
Topic: Lakvan's Stronghold (Sky_iHf_FH01) [roerich]
Replies: 3
Views: 229

Re: Lakvan's Stronghold [Sky_iHf_FH01 [roerich]

Grant, have fun!
by MinerMan60101
Wed Jul 29, 2020 2:58 am
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]
Replies: 6
Views: 4447

Re: Anvil Interior Claim PC_i2-Anv72[Iskuss1418]

Clean: Yes Northmarkers: Correct Fits exterior: Yes Illegal to Sleep Here: Correct Lighting: Good Pathgrids: Edited Floaters: Ex_barnacles_01 x2 - lowered, showing too much of the bottom part Ex_barnacles_02 x2 - as above Ex_barnacles_03 x2 - as above Ex_barnacles_04 x2 - as above Ex_barnacles_05 - ...
by MinerMan60101
Tue Jul 28, 2020 4:18 am
Forum: Completed
Topic: Bailcnoss-Merduibh Questline [Tristior]
Replies: 10
Views: 881

Re: Bailcnoss-Merduibh Questline [Tristior]

The meshes need to be reviewed and merged into the data addon. I guess someone should make an asset claim for them?
by MinerMan60101
Mon Jul 27, 2020 9:28 pm
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Replies: 12
Views: 3391

Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]

Clean: No, Anvil cells and three objects Northmarker: Correct Fits exterior: Mostly Illegal to Sleep Here: Correct Lighting: Good Pathgrid: Edited Floaters: furn_com_tapestry_04 x40 light_com_lantern_02 - floating slightly T_Imp_LegionCyr_I_Hall_01 x4 - caspering misc_com_bottle_06 - resting on an e...
by MinerMan60101
Wed Jul 22, 2020 1:37 am
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]
Replies: 12
Views: 3391

Re: Anvil Interior Claim PC_i2-Anv62[Reviewing][mojo187]

Reviewing from mojo's file, the walls need to be there for sanity reasons.
by MinerMan60101
Wed Jul 15, 2020 2:32 am
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv75[chef]
Replies: 9
Views: 767

Re: Anvil Interior Claim PC_i2-Anv75[chef]

Clean: No, addon objects Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_CyrCom_Var_Bl2Lamp - on slightle uneven surface T_Glb_Var_SpiderWeb_11 Bleeders: T_CyrCom_Furn_Ch1Empt - some objects can be incorrectly f'ed twice T_CyrCom_Var_Bl1Lamps - as above misc_com_b...
by MinerMan60101
Wed Jul 15, 2020 1:23 am
Forum: Completed
Topic: Anvil Interior Claim PC_i2-Anv75[chef]
Replies: 9
Views: 767

Re: Anvil Interior Claim PC_i2-Anv75[chef]

Reviewing
by MinerMan60101
Mon Jul 13, 2020 8:02 pm
Forum: Completed
Topic: Refurbishment Claim PC_i2-08[c0dacann0n]
Replies: 6
Views: 3923

Re: Refurbishment Claim PC_i2-08[c0dacann0n]

Clean: No, data addon object Northmarker: Correct Fits Exterior: Yes Lighting: Good Pathgrid: Edited Floaters: misc_com_wood_knife misc_com_wood_spoon_01 T_Imp_SetGC_X_Table_01 T_Cyr_CaveGC_I_Rock_09 - caspering T_CyrCom_Var_Bl2BandGC1 sc_elevramssty T_CyrCom_Furn_Ch3WizEvil T_Imp_Furn_RugBigCm_04 -...
by MinerMan60101
Wed Jul 01, 2020 8:23 pm
Forum: Claimed
Topic: Kilkreath Mountains: Barrow[MinerMan60101]
Replies: 10
Views: 4457

Re: Kilkreath Mountains: Barrow[MinerMan60101]

Here's a small update, I'll try and work on it more frequently.
by MinerMan60101
Wed Jul 01, 2020 2:51 am
Forum: Completed
Topic: The Reach: Direnni Ruin D (Sky_iRe_DH11)
Replies: 17
Views: 11108

Re: The Reach: Direnni Ruin D (Sky_iRe_DH11)

I fixed the issues save for the key scripts
by MinerMan60101
Mon Jun 22, 2020 3:25 pm
Forum: Claimed
Topic: Kilkreath Mountains: Barrow[MinerMan60101]
Replies: 10
Views: 4457

Re: Kilkreath Mountains: Barrow[MinerMan60101]

Like I said, unless this is moved to the Markarth release area it isn't a priority claim and I can take my time.
by MinerMan60101
Wed Jun 03, 2020 1:04 am
Forum: Completed
Topic: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]
Replies: 6
Views: 1048

Re: Refurbishment Claim PC_i2-29: Lost Stars Hollow/Nefa[c0dacan0n]

Clean: No, a chest was dirtied. Northmarkers: Absent in Nefa, incorrect in cave Fits Exterior: Yes Lighting: Made cave lighting less red Pathgrid: Fixed missing connections and paths through objects Floaters: T_Cyr_TerrRockGC_Rock_15 - caspering T_Ayl_DngRuin_I_RoomFlr_01 - caspering corner where fl...
by MinerMan60101
Fri May 15, 2020 5:57 pm
Forum: Completed
Topic: Refurbishment Claim PC_i2-16: Valsar[Reviewed][chef]
Replies: 7
Views: 1231

Re: Refurbishment Claim PC_i2-16: Valsar[Reviewing][chef]

Clean: Yes Northmarker: Correct Fits exterior: Yes Lighting: Good Pathgrid: Edited Floaters: T_Ayl_DngRuin_F_Bed_01d - lowered T_Ayl_DngRuin_DoorLightfix_01 T_Cyr_TerrRockGC_Rock_07 - caspering on other side T_Ayl_DngRuin_I_RoomCol_01 - floating slightly Bleeders: None Other: The yellow lines betwee...
by MinerMan60101
Mon Apr 27, 2020 9:25 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 12283

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Continued detailing, I got the area around the main road finished.
by MinerMan60101
Tue Apr 21, 2020 11:23 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 12283

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Replaced apple trees with inkwood, added more of that and sutch cactus. Also did detailing on the bottom right corner.
by MinerMan60101
Wed Apr 01, 2020 10:17 pm
Forum: Completed
Topic: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]
Replies: 32
Views: 12283

Re: Gilded Hills Exterior: GC_11 [MinerMan60101] [Brena Crossing]

Finished the bottom right part of the southeastern cell, and other tweaks.
by MinerMan60101
Tue Mar 31, 2020 10:34 pm
Forum: Completed
Topic: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]
Replies: 17
Views: 1510

Re: Kilkreath Mountains|Solitude Forest|Dunbarrow (Sky_xHf_05) [spineinside]

Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
by MinerMan60101
Tue Mar 31, 2020 10:25 pm
Forum: Unclaimed
Topic: Sea of Ghosts|Solitude Forest|Lighthouse Town (Sky_xHf_07) [Unclaimed]
Replies: 2
Views: 462

Re: Sea of Ghosts|Solitude Forest|Lighthouse Town (Sky_xHf_07) [Unclaimed]

Assigned Sea of Ghosts region to more of the cells, added a bit of Sand_02 to untextured cells that need to be detailed by the claimant.
by MinerMan60101
Tue Mar 31, 2020 10:16 pm
Forum: Unclaimed
Topic: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [Unclaimed]
Replies: 2
Views: 322

Re: Sea of Ghosts|Solitude Forest (Sky_xHf_06) [Unclaimed]

Smoothed out the island a bit (the claimant needs to finish), and assigned more of the claim to the Sea of Ghosts region.
by MinerMan60101
Mon Mar 30, 2020 10:31 pm
Forum: Completed
Topic: Falkheim (Sky_xHf_02) [spineinside]
Replies: 11
Views: 3682

Re: Falkheim (Sky_xHf_02) [spineinside]

No review today. I fixed the landscape around the Direnni ruin so more of it was visible, detailed the Sea of Ghosts cells a little, and cleaned the file. It needs to be bordermatched with Hf_04.
by MinerMan60101
Mon Mar 30, 2020 9:33 pm
Forum: Completed
Topic: Falkheim (Sky_xHf_02) [spineinside]
Replies: 11
Views: 3682

Re: Falkheim (Sky_xHf_02) [spineinside]

Grabbing for some fixes, and maybe even a review.

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